26 October 2006

The Memory Palace


Shaun Wilson, Wonderland (2004), DV as two channel DVD, colour, sound, 2 mins.


Shaun Wilson, Through Night Till Morning (2004), DV as two channel DVD, colour, sound, 2 mins.


Shaun Wilson, The Enchanted Garden (2004), DV as two channel DVD, colour, sound, 2 mins.


Shaun Wilson, Window (2004), DV as two channel DVD, colour, sound, 2 mins.


Shaun Wilson, Gathering (2004), DV as two channel DVD, colour, sound, 2 mins.


Shaun Wilson, Through My Father's Eyes (2004), DV as two channel DVD, colour, sound, 2 mins.


Shaun Wilson, Lady in the Garden (2004), DV as two channel DVD, colour, sound, 2 mins.


Shaun Wilson, Room (2004), DV as two channel DVD, colour, sound, 2 mins.


Shaun Wilson, Gathering (2004), DV as two channel DVD, colour, sound, 2 mins.


Shaun Wilson, Home (2004), DV as two channel DVD, colour, sound, 2 mins.

Video $15,000 sold as ten-part video intallation

12 September 2006

Searching for Memory in Home Movies: 1 of 3

Over the past few months, an interest into the philosophical aspects of my art practice has prompted me to make some introductory notes about the Filmic Memorials series I-VI. This extract is a modified example from my forthcoming paper at the '1st International Conference on Film and Memorialisation' and also found in Chapter 2 of my MFA thesis in progress (UNSW):

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Despite the fact that cinema can bring with it an engagement of memory through the places and characters represented by and from its subject, home movies are a unique filmic genre in the sense that, philosophically, film itself can evoke an endless flood of private glimpses into the domestic lives of family and friends.

In its heyday, from the 1940s until the mid the 1980s, 8mm film became the medium of choice for many families to document their lives through the moving image. These kinds of films are now often located in hallway cupboards, wardrobes and darkened spaces; a distant filmic reminder of old technologies from a by-gone era. In the age of digital video practice, however, 8mm home movies are perhaps at their most powerful in terms of cultural and historic value. While this is a fundamental part of how film can gain philosophical worth over time, what emerges through deeper probing exists an emotive relationship between the viewer and the image through memory: a ‘reinvented’ memory located from and within film.

The primary difference between film as home movies and film as cinema is found in the intent of both mediums. Cinema, whether narrative or non-narrative based, focused on establishing a public viewing in which the subject was available for both entertainment and scrutiny, yet home movies were private films and most certainly kept out of the public gaze. They are, first and foremost, a method that preserved glimpses of family and friends in candid moments remaining, as if locked away and within their immediate environment.

Over time, these filmic glimpses often evoke connections between the past and the present that ultimately claims ground between identity and memory. Emma Crimmings, in her essay ‘Traces’, from Remembrance and the Moving Image, suggests a connection between film and memory; not in the pictorial sense but rather in the relationships that form between the audience and film and also the re-emergence of an experience from the past brought into the present.
'Through projections in living rooms and bedrooms all over the world,
these abundant quotidian moments are harvested, processed and
preserved only when they are stored away in the dark, enclosed
places – pantries, garages, wardrobes – for eventual retrieval and
remembering in a distant future.' (Crimmings 2003, 37)
Crimming’s argument places home movies within two factors: first, committing and archiving captured moments on film and second, re-experiencing the past through the archive. Although it is clear that the first describes a methodological process, what is important to my artwork is how these records change over time to then evoke memories through experiencing a re-invention of the past through the archive.

The value of Crimming’s position reflects the personal nature, and power of, home movies when viewed with distance between what we see on film and how we can then experience such film. Western Australian film theorist Leon Marvell calls this ‘the experience of deep time’ (Marvell, 77) – the journeying back through memory arriving at a mnemonic zone, a mix between the present and the past where emotions locate themselves in transit with the moving image and of self.

These conceptual values are not unlike the French existentialist philosopher Gaston Bachelard who likens the emotions brought about through memory with revisiting, going back to, childhood as he states:
But reverie does not recount. Or at least there are reveries so deep reveries which help us descend so deeply within ourselves that they rid us of our history. They liberate us from our own name. These solitudes of today return us to the original solitudes. Those original solitudes, the childhood solitudes leave indelible marks on the soul (Bachelard, 1971, 99).
In this passage, Bachelard strips away memory and returns to childhood as the base for reverie and, moreover, the coming to terms with memory from childhood. Given that the memories I have of witnessing my families home movies are derived from childhood I now witness such footage as an adult with a distinct sensation of longing — for both people represented in the film who are no longer here and also for the places of childhood depicted in the subject that have changed or become something else —, then it would seem logical to include a Bachelardian perspective on memory, in context to childhood, in the construction and display of the artwork. For me to engage memories with my family’s footage is a merger between the poetics of sentimentality and the melancholy of loss.

Without these qualities, of emotions regenerated from memory through ‘deep time’, the artwork might succumb to blandness whereby reprojecting source footage in a gallery environment could not consolidate any greater emotional linkage or connect with the recalled narratives I am trying to convey in the artwork. However, articulating memories through film draws close proximity to that which Bachelard raises, of revisiting a location inasmuch value as I do when I witness my family’s home movies. Evidently, it becomes clear that for me to engage with these memories through the artwork I then have to use childhood as the mnemonic base to go back to in order to come to terms with the film.

My first memories of witnessing my families vast collection of Standard 8 film was in the year 1975 when, as a three year old, I recall sitting on my grandparent’s sofa, captivated by the exotic locations screened before me – Germany, Guam, Holland, and Far North Queensland. These places and others were filmed predominately by my grandfather, Tony Barbone, during his part of his time in the United States Air Force between 1956 and 1964 and also after his retirement from the Air Force between 1965 and 1986. Where Tony travelled so too did his Bolex camera resulting in hundreds of hours of footage that, as I remember it to be, created much excitement and wonder still evident in me today. Yet the ways in which I experience these films in the present, through memory, is not as I did in 1975 but rather as a point of memorialisation, of coming to terms with the loss of much loved family members who appear in the subject. Yet these emotions I feel are grafted onto the original memories I recall of 1975, coexisting as both wonder and longing. Childhood becomes a harbour to shelter the duality of memories I share with these films and, in terms of the artwork, becomes a narrative-based access point to engage with the production of my art practice.

Evidence of this is also found in French Literature as the Poet Georges Rodenbach, in XIV from The Mirror of the Native Sky (1898) describes a process of going back to childhood in order to re-experience memory in much the same way as Bachelard prescribes a zone of memory through childhood, not as a journeying back and into the past but rather as a perception of returning as a child to then articulate memory.
Gentleness of the past which one remembers
Across the mists of time
And the mists of the memory
Gentleness of seeing oneself as a child again,
In the old house of stones too black
Gentleness of recovering one’s thinner face
As a pensive child, forehead against the window paine… (Rodenbach, 63).
I reference this passage in regards to what Bachelard and Crimmings establishes and in relation to contextualising the artwork insofar as describing my relationship with the source film — as an adult remembering through a child’s memories. Moreover, what Bachelard also brings to his position is the intimate nature of memory that, in turn, opens up the possibilities of recollections evidenced in the home movies; undeniably personal and intimate. This deeply private filmic territory locks in the secrets of family histories yet at the same time provides an opportunity for the viewer to engage with someone else’s stories so often intricately crafted within the image and of the subject. Fiona Trigg, in the essay ‘Bourgeois Dictionaries / Meanwhile Somewhere…1940 – 1943’ comments:
'An outsider can easily miss the hidden stories and secret resonances buried in the visual traces left by the people who capture their lives on film. Watching other people’s home movies can be like listening to someone describing their dreams: occasionally striking but more often than not banal.' (Trigg 2003, 71)
In the historical sense, home movies were often composed by amateur film makers intended to be viewed at home with friends and families, depicting celebrations, holidays, domestic life and characteristically imbedded with imperfections: incorrect lighting, camera shake, bad cropping and irregular compositions, non-sequential editing and poor quality film stock. Nevertheless, these blemishes only enhance ‘deep time’ experiences for the viewer as if a type of time-based printmaking – mnemonic monoprints etched into each frame almost lost in real time projection. Yet once slowed down these markings come alive: a hair, a scratch, a fingerprint; future relics of other memories generated at some point after the original event was committed to film.

Moreover, these marks are to Rodenbach's concept of revisiting memory as it is to the fragments of reverie that Marcell Proust describes, in Remembrance of Things Past, by his journey back through childhood memories of eating a Madeleine. I make these comparisons to raise the idea that, like the timely residue accumulated on film, childhood memories are peppered between narratives in both authors work, randomly appearing - overlaying existing stories - only to then disappear then re-emerge at a later point in time. Such animations are evident in the way I have chosen to slow down the home movie footage where each residue slowly emerges on top of an existing frame thereby changing the original image to something else. Rodenbach does the same thing by revisiting memories that, one might argue, in effect, changes the original memory to a hybrid, animated reverie just as Proust's memory of eating the Madelaine coexists with other intertwined memories, and so forth.

This raises the question of how can the image located in home movies change by the presence of scratches or hairs while still compounding a sense of belonging to or marking a significance of filmic identity? Are these residues simply connectors between memories embedded within the artwork? No, they are not. I use these marks in the art making process as both links to other memories, as did Proust and Rodenbach through text, and also as means of anchoring the charactability of a placed character, of moving through and within place, conjured through the experience of deep time. In fact, place - not the physical locations depicted on film as such but rather an understanding or coming to terms with how these locales impact on human experience - when viewed as a conceptual structure becomes important to the artwork. Places are the written spaces that my family, captured on film, has moved through both in their memories and in my own recollections of watching these films.

Places give us, the viewer, a comparison between past and present but also a connection that can give rise to other memories, and from this, forgotten experiences that lurk within each individual frame as well as our perceptions of the subject. If these kinds of places are understood from the perspective of German philosopher Martin Heidegger, who argued that the difference between animals and humans is that animals inhabit places while humans dwell in places, then this attachment to the locations with which we experience and move through are a key factor into why such filmic locales can be important to us and that of memory.

Australian philosopher Jeff Malpas, in the essay ‘Memory, Place, and Film’, raises this idea in context to Wim Wender’s Wings of Desire (1992) by stating that:
‘Memory always places us somewhere and every memory always involves us in some sort of bodily orientation. Memory is tied to the body and so also to place. This means that memory brings body and place with it, but body and place also bring memory. Memory – and so also the sense of a past – is part of the very fabric of place. Perhaps the best example of this in Wim Wenders’ work is in his homage to Berlin, Wings of Desire. In that movie, the city is perhaps the leading character in the film – indeed the original title was Himmel über Berlin (‘Heaven over Berlin’), while Wenders himself says that ‘the city called the film into being’. It is a film, one might say, about the spirit of a city as much as it is also about the spirit of human life in that city, and it is also a film that plays with the fabric of the city as constituted in memory, in memorialisation, in the past and in the future (for memory is never only about the past).' (Malpas, 2005a)
From this perspective, Malpas distinguishes the connections between memory and place as separate from the past as "past" and in turn brings the past through place and what is recalled from such places into the present. Although Malpas is not advocating that the past is some how removed from memories evoked by film he does raise the idea of advancing the past into the present, that memory is around and within the places we inhabit. Like Wenders’ Berlin, in Wings of Desire, where the scars of the past are evident in the present, we are reminded of a city that co-exists with the echoes of its history - its interrelated past - imbedded within dwellings as perceived and experienced in the present.

In regards to home movies, they are much the same. An example can be found in witnessing a known dwelling committed to film and then making a comparison with that of the same place in the present viewed as a central character in such emotive narratives. As Malpas compares Wenders’ Berlin as a character in Wings of Desire, so too can the locations and dwellings featured in home movies become a placed character judged by its former depiction.

Characteristics of artwork I have produced in 2006 engage places depicted through my home movies as an embedded character so that much of the deconstructed film becomes part of my own identity — places cease to be locations and, in turn, phenomenologically, become part of the characters to which I engage with and through film. The danger here is to produce art that is 'about place', that is, involving artwork as a depiction of place or using place as a decorative metaphor in conjunction with something or someone else. These matters do not interest me, but what does intrigue me - in this sense - is how place can be connected within the subject so it then becomes a connection between memory, and not simply part of a memory, that navigates in and out of each frame to thus assemble film as a mnemonic beacon.

to be continued...

16 July 2006

New DVD Release



A new compilation grade and limited edition DVD will be released on August 1st of my video art produced between 2005-06. A total of 15 works are featured on the compilation version and 50 works plus bonus material on the x5 disc limited edition version. All featured examples are full length (up to 20 minutes each) in multi-region, 16:9 (widescreen) format. Included in each DVD are signed edition certificates of authenticity.

Prices are listed as:

Compilation edition (x500) $39.95 AUD
Limited edition (1/4) $5000.00; (2/4) $7000.00 (3/4) $9000.00 (4/4) $12000.00

The limited edition version is dual layered and complete with full, never released works specially made for this DVD. Bonus material includes still image gallery and interviews.

Sales can be made through this blog or email shaun.wilson at rmit.edu.au.

15 July 2006

1st International Conference on Film and Memorialisation (1)



Call for Abstracts
Due: August 2nd, 2006
Announcements: August 4th, 2006
Conference dates: October 14th-15th, 2006
Key words: Film, video, moving image, memorial, identity, place and space, architecture, loss, past, cinema,
website

The 1st International Conference on Film and Memorialisation will be staged at the University of Applied Sciences at Schwabisch Hall, Germany. 300 word abstracts are due August 2nd with notification delivered via email on August 4th. Final papers are due in September with conference proceedings delivered in October. Screenings of short films, experimental film and video art relating to conference themes will also be displayed as an alternative to formal papers.

This conference is in association with the Digital Cinema Research Group based in the School of Creative Media at RMIT University, Melbourne and is open to all thinkers including artists, curators, writers, designers, philosophers, film makers, architects, historians, and poets.

Abstracts should be emailed as word doc to: shaun.wilson@rmit.edu.au. Please type 'abstract_conference_yourname' in the subject title.

All abstracts and papers are double blind refereed.

9 July 2006

New Memory Video to be Produced in Germany

Filmic Memorials iv
Production in October 2006
Schwabisch Hall, Germany

Co-inciding with the forthcoming 1st International Conference on Memory and Memorialisation at the School of Design, University of Applied Sciences at Schwabisch Hall (Germany) I will be filming the forth installment of the ongoing 'Filmic Memorials' video art series. Unlike the previous works that were predominately reconfigurations of vintage 8mm film, the new works will be filmed on HDV and 16mm using a live action performative context.

The first resultant video will be exhibited in the future exhibition Made in Australia curated by Malcom Bywaters and John Derrick at the Academy Gallery, Launceston and the Pratt Institute, New York in 2007 while the second video will be screened at the Tasmanian Design Centre in September 2007.

The third video will be screened at Perth and Christchurch in 2008.

Production stills will be available at this blog in November.

New Video Art Screening in Spain



1st International Festival of Video Art, Valencia
24th October - 5th November, 2006
project presented by Kings ARI, Melbourne

Christopher Koller
Brendan Lee
Brie Trenerry
Shaun Wilson

I will be screening in the 1st International Festival of Video Art, Valencia, Spain along with Brendan Lee, Christopher Koller and Brie Tenerry. The selection from Australia is curated by Brendan Lee and coordinated through Kings ARI in Melbourne. For more information check the festival website closer to the screening dates and also Kings ARI website at:

http://members.iinet.net.au/~kings/video.html

(from the exhibition blurb)..

"Shaun Wilson's artwork explores the ongoing relationships between film and memory. Much of the current work deconstructs narrative-based family 8mm home movies to then reconfigure this in context to a non-narrative filmic structure. He is interested in how places and people of the past, committed to film, can then be re-staged in the present to thereby change not only what we see in the subject, on film, but also how we connect with the subject and the memories brought forward and mapped into this process. The conceptual nature of Wilson's work is as much to do with the process of capturing and preserving the subject as it is with allowing the viewer to bring with them their own reveries that engages, and from this impact on, the subject."

31 May 2006

The Manifesto of V-othic

V-othic is a video art genre derived from Gothic Romanticism.

The manifesto of V-othic prescribes works that is created with attention to one or more of the following terms:

1. Include darkened Romanticist images depicting nature, animals, and or humans
2. Explore elements of the grotesque, the poetic or that which is relating to art history/historical narrative
3. acknowledge through conceptual rationale Gothic novels/poetry from the 18th century onwards
4. convey a noir-like cinematicness

22 April 2006

New Video Art in Spanish Touring Exhibition




Presidency Government of the Canary Islands, Tenerife: March 13th-18th 2006
Museum of Contemporary Art Fenose Union: March 23rd-April 23rd 2006
Basque Museum Atrium, Vitoria: April 3rd-9th 2006
Museo Da2: April 24th-30th 2006
Parraga Centre, Murcia: May 8th-21st 2006
Bilbao Museum: Mat 23rd-June 2nd 2006
Casa Asia, Barcelona, June 2006
Centre of Contemporary Culture Barcelona : June 2006
National Museum Centre of Art Reina Sofia: October 2006

I am a participating video artist in Art Media Tech 06; a series of screenings/forums staged as a connection between international curators, museums and galleries, artists, theorists, writers, thinkers and politicians discussing various questions of digital culture. A series of selected exhibitions will be displayed at the participating venues to be then documented in a published book exploring the thematic and contextual issues related to the project.

Other artists representing Australia are Brendan Lee and Jason Nelson.

For more information go to: http://www.artechmedia.net/

29 March 2006

Charles Green on New06

"NEW06"

Charles Green
ArtForum.com
03.27.06

03.14.06-05.14.06 ACCA: Australian Center for Contemporary Art, Melbourne

“NEW06” is the latest installment in the Australian Centre for Contemporary Art’s annual exhibition of young Australian artists. It includes the Makeshift Collective’s claustrophobic, cardboard labyrinth; Giles Ryder’s versions of L.A. finish-fetish neon and plastic; Helen Johnson’s gentle frescos; Darren Sylvester’s MTV impersonations of Kate Bush and David Bowie; Shaun Wilson’s miniaturized viewing couch with home movies stuffed into a David Lynch–like cabin; Natasha Johns-Messenger’s perceptual puzzles made from ply and mirrors; and a video by Laresa Kosloff in which a large black diamond box prancing around a studio is in fact a crudely constructed, sculptural analogue of a Malevich painting with the artist’s legs poking out. The standout works are without doubt those by Wilson and Johnson, both of whom locate themselves firmly within highly traditional narrative genres—Wilson within cinema and Johnson within premodern history painting—as opposed to the extremely busy, somewhat arbitrarily juxtaposed, and more funkily phenomenological works of the other artists. Sit on Wilson’s dwarf-size couch and you see a spooky, noir, digital doctoring of family home-movie memories. Johnson’s installation featuring delicately painted scenes of everyday life, The Centre for the Study of Adhocracy: Producing Singularities in a More and More Standardised World, 2006, are as determinedly contemporary as they are overflowing with worthy slogans and antiglobalization rhetoric. They consist of a cycle of fragments from shared student life: a bedroom in a communal house, young people at a lecture, and bookcases and blackboards overflowing with words denoting the politics of ecology and globalization, like a Thomas Hirschhorn monument painted in pastel trompe l’oeil.

24 February 2006

Post-Pod: Media Beyong Mp3 - Chapter 1.2

Over the past five years, aggressive internet-driven marketing has helped accelerate the mass consumption of iPods, yet the real selling point is not the device itself but rather the process and culture of portable downloading and file sharing.

Way back in April 28th, 2003, Apple set in stone the future of internet music delivery by launching the 'iTunes Music Store' harnessing what previous on-line music distribution, through websites such as MusicNet and Rhapsody, had already established. The difference between Apple and other free or pay-based music download sites was attributed to an agreement signed between Apple and SONY BMG, Warner Bros, Universal and EMI which sought to reduce pirated and illegal music downloads by creating a pay-as-you-go internet culture at a grass roots level. Since 2003, evidence has shown that internet-user culture has experienced a reduction in illegal downloads of music and a surge in legal, pay-as-you-load consumption.

This highlights two factors: first, integrating the process of downloading as a replacement for shopping in a physical market place and second; establishing financially viable markets through global internet technologies so that new, more advanced methods of online exchange can be developed and from this, integrated into the cultural practice of e-commerce.

Within two years, over one billion songs were downloaded on the iTunes Music Store. In financial terms this is good news for Apple and its record label partners but in technological terms and, moreover, a generational shift into the growing dependancy of download culture, it establishes a dangerous position for other industries to capitalise on existing and potential mass markets.

What might be innocently conceived as a fun way to experience home entertainment could end up as the next type of weapon used to control or inflict coercion. Is it only a matter of time when terrorist groups or military forces use downloadable information through the hand held device as a front-line method of infliction? While this may be, more or less, a matter of science fiction, the fact remains that what has already been established in download market demands has to evolve somewhere and, as the way of all technology, a proportion of this has to end up as a means of destruction rather than infotainment . One only has to look at the London Tube bombings of June 2005 where the alleged terrorists used mobile phones to detonate explosives in buses and the train tunnels, to highlight the fact that simple interactive devices are potentially lethal.

Furthermore, on first glance the concept of new media device turned Hal2000 is frightening when evidenced through the current state of the world, in particular, and more close to my home, Australia, where the activities of hard line governments destabilising democratic pathways/impingement of civil liberties or in reverse, terrorist groups inflicting their onslaught against the innocent, are exposed to, via the internet, high-end computational possibilities delivered through low-end mechanics.

Likewise, new media devices have been used in activities of hate through the practice of mobile phone texting. During the Australia race riots at Crunulla in January 2006, the New South Wales police discovered that text messages sent by individuals gave specific locations and instructions to participants calling for civil unrest. The issue here, apart from the obvious question of moral judgement, gives rise to a greater lesson - that digital gizmos are not restricted to passive entertainment and communication values. One can hardly come to terms with the fact that these kinds of technologies are harmless or that the providers of such devices are simply rolling out ways to make your life more 'fun' as many IT marketing campaigns might lead you to believe. The aforementioned examples dispel this reasoning.

So the issue now is to consider such devices as a productive or creative tool designed for multi-function entertainment yet the flip side of this scenario must be acknowledged as also contributing to a menacing and dangerous position in the hands of fundamentalists: governments and terrorists alike. While I am not, however, advocating that the iPod is an evil invention it must be understood in very clear terms that the contributions of new media technologies through consumer and prosumer driven markets must be approached with caution and from this, respect ensuring that safeguards on existing technologies are not implicated in methods which extend beyong the infotainment factor and into a "destructainment" arena.

22 February 2006

Post-Pod: Media Beyond Mp3 - Chapter 1.1

When Steve Jobs first announced the release of the iPod in 2001, it was unclear just how influential Mp3 technology would be on user-end consumer markets. Within five years, the (now) phenomenon has, literally, taken hold of and, in many respects, characterised a new generation to what I call the 'i-Gen'. This is not to say Apple Computers have single-handedly morphed a generation of people into creating a lifestyle from digitally exchanged and archived music. However, the ‘myth’ of the iPod located as a fashion accessory has driven market factors to seriously reconsider the broader capabilities of this particular technology with applications that far exceed its current boundaries.

The new all-in-one video-iPods are now well circulated amongst digital communities but these are just improvements, and small advances, on a fairly old technology with limited resources. How could the hand held device evolve and would this be different from its current usage? My prediction is that the future of nano technologies will bridge a symbiotic application merging the digital and the biological together and, in doing so, will extend the iPod from media gizmo to post-human receptor.

Image a world where you could download and consume music straight into your brain? Technology so advanced that the division between digital and body are blurred. Plug yourself into an iPod and download antibiotics, or anti-aging nano-agents. Send robots into your body to rebuild hair follicles and limbs, cure acne and grow or repair internal organs, all from a wireless iPod connected to the bio-net (internet turned biological). This is where I see the future of media after the digital; reliant on the nano and its associated currencies that this will undoubtedly develop thereafter.

The major problem with a bio-nanonic iPod is the interjection between device and body. Would the body itself be genetically engineered with connecting ports - like a USB or FireWire - from which to plug such devices into? Could wireless become so advanced that the projection of nano-like robots penetrate the body through receptors, implanted as if some kind of small computer chip or even more advanced, a micro-sized internal port injected into the blood stream or tissue to circulate throughout the body indefinitely?

The ethical issues which surround such a venture are monumental. These far distant iPods could be used for measures of attack – from military hardware, state and religious terrorism, scientific exploitation, torture or coercive interference, to marketing, advertising, communication and fashion.

The future of media – an ‘after-digital’ regime – is surely in development yet throughout the next decade, advancements and investment into nano applications could bare witness to the next generation of human evolution and consumption where people are not only genetically altered but inter-connected, as if some borg-like structure, with one another. What is next for new media consumption? – the collective post-human.

REMIX(1) Authoring the Digital Remix: Images Under Strain.

Throughout 2006 I will publish a series of short discussions about 'remixing' in context to how memory, authorship and the image share an uneasy position.

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While it is clear that the idea of 'the remix' is not a recent invention or singular by-product of the Postmodern era and has, in fact, been represented in most facets of human communication for thousands of years, the symptoms of re-appropriation in a twenty-first century context has changed, and from this influenced the dominance of the visual image throughout new media orientated practice.

By the very nature of the digital, transference and manipulation of data occurs through linear appropriation imbedded through narrative structures - from 'A' to 'B', up and down, from here to there. To achieve a methodological process in creative fields, the establishment of images survives because of a remixing of a first image (the original) into a second image (the copy). We can see this when digital photographs are uploaded into a computer: the image becomes a copy of the original file stored from inside the cameras hardrive and transferred to its new location.

Archiving data, whether it be photographs, text or otherwise is dependant on the process of copying. The problem that exists here rests on the image itself — under strain and, to what Australian art theorist Charles Green states as 'under pressure'. Can it be that through the digital there are no original images and from this, what of the ethical dilemmas that attach themselves to a future of generational copies?

If the visual image is indeed under tension from the digital process, then any sense of ethical involvement must address two factors: authorship and deliverance. The first must objectively generate mediation with the second and the latter faces a crisis of authorship through outputting the first. If we agree that the digital process creates a version of the original through the action of ‘remixing’ then one might argue that the authorship of the copy does not necessarily relate to the authorship of the original, it is a new authorship centred on the creation of a version of something else. Moreover, has the originality of an image been superseded by the digital remix? Evidence of this can be found in the manipulation of images through software such as Photoshop giving users the option of collating one image with another to form a third image, and so forth.

Hense, digital technology can no longer be seen as portable photocopiers in filing cabinets – moving, storing and transmitting data between file to file. The strain of the image has taken hold in such a way as to become part of a generational, and accepted, way of life (can a 16 year old imagine life without Mp3 players?) where this fundamental logic is intertwined with the process of the remix: an old dog with new tricks.

(This version will feature in a forthcoming Italian publication titled Lev Manovich: 5 questions about digital culture, edited by Vito Campanelli and Danillo Capasso)

21 February 2006

Filmic Memorials i @ Australian Centre for the Moving Image



Filmic Memorials i
Memory Grid
Australian Centre for the Moving Image
until March 6th, 2006.
Free

As part of my ten year research investigation into memory and film, the Filmic Memorials project disects family 8mm home movies through spatially animated and painterly sequences captured as digital video on plasma screens (x6).

The companion work to this exhibition - focusing on 1950s footage of Europe - was screened at the Perth Institute of Contemporary Art, Perth in September last year. This installment examines Victorian centric locations captured on film and how filmic narratives are generated from such places through the intermediation of the moving image and of self.

The exhibition will be displayed until March 6th.

20 February 2006

NEW06 @ Australian Centre of Contemporary Art


Shaun Wilson 1975 (2006) video still, DV as single cahnnel DVD, colour, sound, 120 mins.

NEW06
Curated by Juliana Enberg
March 14 - May 14, 2006
Australian Centre for Contemporary Art
http://www.accaonline.org.au/NEW06

Helen Johnson
Makeshift
Laressa Kosloff
Natasha Johns-Messenger
Darren Sylvester
Giles Ryder
Shaun Wilson

ACCA's prestigious annual showcase of recent commisions by young Australian artists of national significance will this year feature video, installation, painting, sound and sculpture. Since Melbourne's once hotter-than-hot art prize The Moet Chandon Touring Prize went to curators heaven there has been a lack of Melbourne orientated block-buster exhibitions focusing on cutting edge experimental art — with one exception being the major survey show '2004' that ran concurrently at the NGV and ACMI in 2004.

Thankfully ACCA had the foresight to carry on a program in the spirit of the Moet Prize that has, give or take a few artwork flops, once again put the zing back into public galleries. This is not to discredit the outstanding track record of other galleries such as what Gertrude Street, Westspace, Platform etc and now Kings ARI have given us over the past decade or so, however in terms of major survey shows at top shelf venues the NEW series really takes the cake. If ACCA can maintain a long term perspective on NEW by keeping to the current formula of 6-7 artist commissions then what a superb time capsule of artistic meat and three vegs we will have in years to come. Like Malcom Bywater's art time capsules, the monumental 'Artline' 30 year-long exhibition series, NEW has the potential to present a moment in time, a reflection of a generation and, moreover, a reflection of the society with which such a generation was reared, to be well preserved for future viewers.

It is also worth noting that if this years show can uphold what the others have already established then NEW07 has a lot to live up to - perhaps we might see the likes of UN Magazine's editor Lily Hibberd exhibit her film star paint tins or Brendan Lee screen what is arguably the most nationally significant example of political video art around today, True Blue (where are the Crunulla inspired, or was that horrified, artworks on public display?) or even a good juicy Juan Ford painting ready for conceptual harvest.

What ever this years current artists establish, it is sure to be an interesting exhibition with the likes of Helen Johnson, Makeshift, Laresa Kosloff, Natasha Johns-Messenger, Darren Sylvester, Giles Ryder and Shaun Wilson. As for what I'm doing, well you'll have to come along and see for yourself but think home movies at 3% then you might have some idea.

ebook: Post-Pod: Media Beyond Mp3.

Throughout 2006 I will publish extracts from my ebook Post-Pod: Media after Mp3. You can read a teaser in the project and forthcoming Italian publication Lev Manovich: 5 questions about digital culture [http://www.thenetobserver.net/levmanovich/].

Post-Pod disects what will replace Mp3 technologies from existing media distributions by exploring how nano technology and what I term the 'bio-net' (biological internet) will interconnect and impact on our ways of communicating, terms of identity malfunction, privacy reconditioning and place making. The arguments raised throughout disperse sentiments that Mp3 technologies are simply for recreation and delve into how their distant future cousins will become far more sinistair and interventionalist - nanoterrorism, DNA corruption, computer consciousness and biological/technological mergers.

A full copy of the ebook will be available for sale later this year for $29.95 AUD as a first edition of 20,000 copies.

17 January 2006

Uber Memoria Proto

[shaunwilson_still3_uber2.jpg]
Shaun Wilson, video still from Uber memoria proto (2007), HDV as multi channel DVD, colour, sound, 25 mins.

[shaunwilson_uberproto2.jpg]
Shaun Wilson, video still from Uber memoria proto (2007), HDV as multi channel DVD, colour, sound, 25 mins.

[ShaunWilson_proto3.jpg]
Shaun Wilson, video still from Uber memoria proto (2007), HDV as multi channel DVD, colour, sound, 25 mins.

[ShaunWilson_proto4.jpg]
Shaun Wilson, video still from Uber memoria proto (2007), HDV as multi channel DVD, colour, sound, 25 mins.


21 August 2005

Give me a Hard Copy Right There: Other Cinema and Video Art

Shaun Wilson (2007)
Exhibition Catalogue Essay: 'Post Cinema'
Project Space/Spare Room
Melbourne

[Deckard's apartment]
Enhance 224 to 176. Enhance, stop. Move in, stop. Pull out, track right, stop. Center in, pull back. Stop. Track 45 right. Stop. Center and stop. Enhance 34 to 36. Pan right and pull back. Stop. Enhance 34 to 46. Pull back. Wait a minute, go right, stop. Enhance 57 to 19. Track 45 left. Stop. Enhance 15 to 23. Give me a hard copy right there.[1]

In a scene from Ridley Scott’s Blade Runner (1982), Deckard sits in front of his Esper Machine enhancing a digital still image. After the first and second augment, we realise that something is wrong. The image ceases to become a still image and in turn becomes a digital reproduction of something else; not quite photography but nor is it video – perhaps an ‘other’ photograph - we can see around corners, behind walls and navigate through spaces that bend and morph. In 1983, this concept was Science Fiction, yet in 2007, its reality. While this ‘other’ photographic technology changes narrative structures within the film itself (said in terms of how the characters experience and interactive with the image), recent video art has also established an ‘other’ of itself by way of alterations to narrative configuration. And it is in context to post-cinema located in an ‘after 9/11’ world, that we see emergences of new, more widely accessible digital technologies changing the way artists produce, articulate and exchange video art to what media arts historian Michael Rush describes as ‘a hybrid stage, combining all manner of digital technologies in the creation of what is likely to be a new medium.’ [2] Moreover, narrative in video art is, as never before, subject to the burdening weight of history; a reoccurring meta-narrative governed by the political, the geographic and the mnemonic.

Sentiments of this ‘other’ are reflected in exclamations such as ‘Film is dead!’ claimed by American cinematographer Brian Taylor in a 2005 interview with the influential US website HD for Indies who further remarked ‘And by the way, so is video’.[3] Yes, these changes are more centred towards the entertainment empires view as to the universal crossovers from film to digital cinema, but it undeniably has evidenced in the process a wider debate on what quantifies ‘cinema’, both as medium, language, and methodology, hotly contested in theoretical and industry-driven communities. If Taylor’s claim holds any truth, then the traditional bastion (and hierarchy) of first cinema as ‘film’ versus second (and often delineated as second rate) cinema as ‘video’ has certainly dissolved into something else which, of course, holds a cultural implication for narrative disclosures in the moving image and undoubtedly, recent video art.

None withstanding, visual mythologies of post-9/11 and the internet have played their part in determining what I argue to be the conceptual reduction of first cinema, thus conceiving its ‘filmic other’ to influence not only issues of security, place and identity but also the reductive dualism of narrative and its subsequent visual image – reality TV meets Hans Christian Anderson on ice. One only has to look at video database driven websites such as YouTube to understand that when sifting through the immense weight of video junk (ranging from the tragic Mentos and Diet Coke vomit screen grabs to DIY supermarket light sabre battles with Chad Vader) that video art has developed current languages falling back on its ‘other’, to merge the distinctly documentary styled home movies, mobile phone reality video, multimedia mash-ups, and the mimicking of cinematicness created with video, to elude towards, or emulate the aesthetic and conceptual structure of cinema together as a singular base. In doing so, the distribution of such images no longer needs the pathway of traditional-based venues such as galleries, museums, or guerrilla projections – after all, who said video art couldn’t be a podcast? – which makes postcinema all the more relevant to contemporary strains of ‘other’ video. Further, if Postcinema is indeed a strain of the moving image which concerns itself with the democratision of filmic narrative then ‘other cinema’ holds ground to reinvent Post-cinema as a primordial structure and more so, its after-millennial catalyst for Post-postmodernist video art.

British video artist Steven Ball gives us a glimpse of such in Nowaystreet (2005) which ‘arose out of the experience of being all but trapped in Central London during the 7th July 2005 bombings and negotiating the cityscape in the days and weeks immediately following.’[4] As the artist is clear to point out that this artwork is in no ways means a remark on a ‘dystopian’ urban condition, a commentary on terrorism, the activity of the police, or some kind of psycho-geographic dérive’[5] he does nevertheless establish a literacy within his visual narratives that provide a dualistic connection between an awareness (for the viewer) of the political documentary, however disconnected from its original intent it may be, and the engagement of space within the subject as a direct result of external factors governing its ensuing navigation. Sure, we are aware that police crossing tape is a symbolic juncture for those off-limit spaces, perhaps even best described as ‘non-spaces’, but what of its implied restrictions on narrative, what then? Ball further states on this piece that ‘it is a constructed articulation of particular spatial experiences, using formal processes with changes in frequency in the repetition of multiple image loops’[6] but placed in terms of what postcinema video art aligns with the process of storytelling, then I suggest Nowaystreet is much more than this; a bridge between how narrative can be ruptured through a meta-historical exterior and its resultant constraints on spatial manifestation. We the viewer are no longer witnessing looped images of police tapes that just so happen to be filmed during and after a terrorist incident but instead, ingest an experience from a ménage of images that redefine boundaries playing out a wider significance for negotiating spaces within the video frame.

Of course, any visual mention of a terrorist act since 9/11, as Ball’s artwork demonstrates, can reveal a deep, ingrained uncomfortableness, even a paranoid fear of public spaces that when translated to video – and remembering that most of the original 9/11 footage was captured with low-quality video cameras, hence the concept ‘video equals reality’ – reveals a truth encapsulated within third cinema that is, by its very nature, narrative driven. What happens when this narrative is stacked with other weighted meanings to change its direction, allude to something that is just about to happen otherwise has just occurred, or from a greater phenomenological perspective, include the past as a silent narrator?

British video artist Louise K Wilson gives us a clue with the same kind of non-places to which Nowaystreet demonstrates, however, where Ball uses lived-in spaces to manoeuvre between, Wilson seeks out disused spaces found in decommissioned military installations that chaotically use the past as a means to come to terms with spatial narrative thus translated through video. In One Thousand Year Trial (2005), the artist filmed a choir singer performing inside a centrifusion chamber located in an ex-British military nuclear facility. One might be forgiven for becoming rather tranquillised by the somewhat mediative performance until it becomes apparent of the significance and potentiality of its location and the prompted Cold War scenarios dredged up in its surrounding antiquity. Wilson becomes the master of storytelling. If those centrifusion walls could talk, would they prefer instead to sing? After all, the dualism of One Thousand Year Trial rests in its somewhat complicated layering of cinematic narratives – on the one hand mediative and exquisitely character driven yet on the other hand, a pervasive intervention of place loaded with intersecting meta-history.

As part of a larger body of work to which One Thousand Year Trial is placed within, Wilson frequently visits non-places, to which most recently have included excursions to the Woomera test ranges, that no doubt gives her audience a sophisticated response to restricted spaces that are reinvented/reclaimed from the past and whose narration of silence is, to me, as loud and specific as the interventions of choir voices who create a dualistic visual inhabitancy.

Australian video artist Brendan Lee takes a different approach to the past but at the same time deals with the image in similar ways to that of One Thousand Year Trial. In Out of the Blue I, Lee reconstructs filmic locations used in the Australian film Dogs in Space (1987) fused together with the (then) current narratives of the Cronulla Riots in Sydney 2006. The artist’s attention to cinematicness is apparent and distinctly Hitchcock-esque so much so that third cinema abruptly envelops this remixing of locational significance with that of his own filmic memory to establish a coupled narrative. At the same time that Lee constructs a multi-layered reclamation of the past, the consequential relationship forged out of this action becomes interwoven with meta-history. Almost abandoning any visual references with the Cronulla footage, mostly filmed with hand held, jerky, live news reporting style cinematography, Lee in turns reverts to a postcinema context to bring a narrative seemingly embedded with mnemonic references into question by using the traditional forms of cinema - the pan, the tracking shot, the chase scene, and the zoom in close up shot – as a means to highlight the role of filmic memory in a meta-history context. What delineates Out of the Blue I from that of video art as video art simply ‘remaking’ a motion picture as a type of mash up is a consistent attention to questioning the values and understanding of ‘cinema as history’ through locational memory that, in addition are affected by, and from this, allude to the structural narrative embodiment of third cinema.

American digital theorist and media artist Lev Manovich uses software databases to access video narratives in his work Soft Cinema (2002). ‘Each video clip used in Soft Cinema is assigned certain keywords that describe both the "content" of a clip (geographical location, presence of people in the scene, etc.), and to its "formal" properties (i.e., dominant color, dominant line orientation, contrast, camera movement).’[7] While the artist describes this works as being a ‘multiple’ video track that, ‘rather than beginning with a script and then creating media elements which visualise it, I investigate a different paradigm: starting with a large database and then generating narratives from it.’[8] In effect, Soft Cinema gives rise to third cinema interacting through generational structures whereby the nature of narrative within his video work becomes a type of meta-history in itself – as the various combinations of video play out different scenarios for his depicted characters and locations, the imbeddedness of memory can influence the experience of witnessing such a work just as Lee’s filmic database of collective filmic memories also stages a kind of mnemonic theatre: different sets, same characters. We might recall witnessing a collection of video images set in different combination that act as a reminder we have seen this image before, yet the way Soft Cinema randomly nominates narrative as a causal selection, it becomes clear that this type of changing narrative format renders the temporal nature of first and second cinema obsolete.

Questioning similar notions of the still image is American born, Melbourne-based artist Dan Torre who plays with the same kind of narrative interventions in PropPlane (2007). His examination into how narratives found in the still image can hold interventions through the moving image are not unlike the conceptual frameworks of the ‘other photograph’ generated in Deckard’s Esper Machine in that both use stillness as a means of exploring spatial manipulation. Deckard navigates his image enlargement POV behind walls to reveal hidden characters lurking in an embedded sub plot inasmuch as Torre’s photographs uncover the same kind of emergences buried through layers of mnemonic tensions employed by the use of motion and tracking. As film theorist Godfrey Chesire claims that ‘if video images sacrifice the photograph’s contemplative stance toward reality, CGI dispenses with reality all together’[9], Torre dispenses the singularities of the still image through a process of CG manipulation to what he calls ‘De-stilling’ the still image through video. PropPlane demonstrates an attention to redirect narratives located in an original family photograph by using motion as a catalyst. Torre states that ‘this involves the continually searching for other images (frames) before and after as a means of providing the difference in order to suggest time and motion. But since there is none present, a strange, book-ending of uncanny motion manifests.’[10] In doing so, motion becomes central in how the artist changes narrative; the image ceases to be a captured point in time and thus reconfigures a far more advanced visual synthesis capable of changing story and time through its phenomenological base. If third cinema is, in actual fact, a launch vehicle as such for generative alterations then PropPlane comes as no surprise to be a part of these traditions and modes of practice.

In sum, through these works and others, it becomes clear that postcinema has played a significant role in the democratisation of narrative in the moving image throughout the later half of the twentieth century. However, in a twenty-first century context and moreover, since the days of 9/11, video art has arguably produced an ‘other’ to which narrative, and its subsequent role, has held a distinct relationship with postcinema, not so much as ‘video mimicking film’ but rather, the conceptual linkage between image, narrative and meta-history. If anything, this ‘other’ will become more distinct, its role clearer, as an ongoing evolution unfolds. But then again, you probably wont find it lurking in the halls of public art galleries just yet; it will most likely be on a MySpace site or locked away on YouTube, in-between that crazy kid with a light sabre and the fountain celebrations of Mentos and Coke.

[1] From the production draft script of Blade Runner, Ridley Scott, 1982.
[2] Michale Rush, Video Art, Thames and Hudson, London, 2003, p. 210
[3] Interview with Brian Taylor and Mark Neveldine as found in [last accessed August 10, 2007].
[4] Artist’s notes, Steven Ball in an email conversation on August 15, 2007.
[5] Ibid.
[6] ibid.
[7] Lev Manovich, Soft Cinema, extended catalogue description, (last accessed August 12, 2007).
[8] Ibid.
[9] Godfrey Cheshire, ‘The Death of Film/The Decay of Cinema’, New York Press, Vol.12, No. 34 (August 26, 1998). (last accessed August 12, 2007)
[10] Artist’s notes, Dan Torre in an email conversation on August 10, 2007.

2 February 2005

DVD Releases



Title: uber nocturnus 1-20
Region: multi
Tracks: x20 plus bonus track
Edition: x500
Price: $59.95 AUD
Release: 2008



Title: uber memoria 4-8
Region: multi
Tracks: x50
Edition: x500
Price: $59.95 AUD
Release 2008



Title: uber memoria 1-3
Region: multi
Tracks: x30
Edition: x500
Price: $59.95 AUD
Release 2007




Title: The Memory Palace
Region: multi
Tracks: x 28 plus bonus material
Edition: x500
Price: $59.95 AUD
Release 2007



Title: Filmic Memorials 1
Region: multi
Tracks: x 20
plus bonus material
Edition: x500
Price: $59.95 AUD
Release: 2006



Title: Filmic Memorials 2
Region: multi
Tracks: x 20 plus bonus material
Edition: x500
Price: $59.95 AUD
Release: 2006