19 December 2006

Australian Gothic: video art now


Tammy Honey, still form Threesome (2006), HDV as single channel DVD, colour, sound, 5 mins.

Curated by Shaun Wilson
Project Space/Spare Room, Melbourne: 05.02.2007 - 28.08.2007
The Directors Lounge, Berlin: 08.02.2007 - 18.02.2007

Perth Institute of Contemporary Art, Perth: 12.07.2007 - 03.08.2007

Brie Trenerry, Brendan Lee, Marsha Berry, Tammy Honey, Larissa Hjorth, Alex Avtzoglou, Robert Hecimovic, Shaun Wilson

A selection of emerging and established Australian video artists presenting work that explores the idea of a 'gothic mode'. Further touring dates will be announced soon. This exhibition is presented by the Digital Cinema Research Group at RMIT University.
Hearts of Darkness in the Australian Gothic

In his essay ‘Australian Gothic’, Gerry Turcotte frames the idea that ‘long before the fact of Australia was ever confirmed by explorers and cartographers it had already been imagined as a grotesque space, a landed peopled by monsters. …it was for all intents and purposes, Gothic par excellence, the dungeon of the world. (Turcotte, 10) As he further establishes that a ‘Gothic mode’ existed in Australian literature from the comparative observations of a European settlement at odds with a strange and hostile environment, the continuation of this ‘mode’ is not unlike the current thread running through Australian video art as evidenced in the exhibition Australian Gothic.

Underpinning this mode is not entirely an easy matter. The historic term ‘gothic’ is, in itself, a direct translation meaning ‘bad German style’ coined by Renaissance scholars as an insult commonly used to describe medieval architecture and the decorative arts from the eleventh century onwards. And lets not forget the contemporary evolution of goth subculture from the late twentieth century loosely based on modern adaptations of Neoromanticism: these all play out a significant roll in contemporary art but to inform a gothic mode through video art requires a different understanding that has more to do with Goya than it does with Anne Rice or The Sisters of Mercy.

In Two Birds with One Stone (2006), Brendan Lee gives us a taste for this role by dissecting aspects ofAustralian 'badlands' cinema where he reinvents a prison meeting room. 'Filmed in a menacing blue hue, two prison inmates by the name of Scumnuts and Pigkiller, speak in aggressive tones, their actions embellished by a vibrating projection screen which 'assaults' the viewer. Created in the Australian prison genre, Lee takes his inspiration from movies such as Stir, Ghost ofthe Civil Dead and Chopper. He considers the language of film, why we are no longer shocked by violence and how easily we can be seduced by imagery.' (Bullock, 2006).

Originally exhibited at the Art Gallery of New South Wales in 2006, Two Birds with One Stone positions itself to what Roger Ebert asks: ‘is everybody in Australia a few degrees from true north? (Ebert, 2001) The unsettling nature of Lee’s video work draws close proximity to Australian national cinema yet the oddity found within the subject is that these recreations invite the viewer to articulate these themes through an uneasy and at times, abusive framework. The dark, noir-like scenes seduce the viewer with its Caravaggio-like thespian compositions until the violent dialogue between Scum nuts and Pig Killer takes hold of a darker level where the viewer is ultimately confronted and challenged with Lee’s attention to disturbance.

As with his earlier works that employ similar conceptual tactics, such as the video installation Role Model (2005), Two Birds with One Stone establishes visual strategies not unlike the seductive and stoic barbaric-ness of Goya’s Coloso (1810-12). Both works, which share similar lighting and tonal values, convey a quintessential gothic mode in that the implicit nature of violence looms within the suggestion of barbaric overtones – it is the alluring to what has just happened or what might occur that holds a central power over the viewer.

The same sort of dark imagery lurks in Alex Avtzoglou’s One Two Red Blue (2006). The surreal and grotesque nature of Avtzoglou’s video work draws personal influence from experimental silent film such as Georges Melies Le Voyage dans la Lune (1902) and circus-themed cinema/theatre. This often psychologically disturbing ménage of noir-like images taps into a stream of picto-historic references stretching from Surrealist film to Stan Brakhage that follow the exploits of two female circus performers. Interlaced within this narrative is a performative sequence by which one such character seductively strokes and fondles a large dead octopus to then massage the creature into her face and through her long draped hair.

This particular work is surprisingly sumptuous in colour and light that brings about the same kind of barbaric seduction that Lee generates in Two Birds with One Stone. The viewer cannot help but consider Avtzoglou’s clever positioning of aesthetics as a pleasing and somewhat comforting assurance that such delicate images provoke a disturbing undercurrent hiding beneath the artist’s bag of cephalopodan tricks.

Just as author Hans Belting argues that video art ‘attracts the attention of the public with the help of a kind of mirror’ (Belting, 87), One Two Red Blue acts as a mirror of the grotesque to temporarily lull its audience into a false sense of visual harmony as the jump cuts steer away from the octopus sequence and back into the childlike actions of our two circus performers; hiding in boxes and twirling Hula Hoops. Yet we are left pondering to the fact are we watching a surreal dream or is this experience through the waking hours? The dreamlike mirror of the gothic mode certainly has as much to do in Avtzoglou’s work as it does with Robert Hughes’s own account of being hospitalised after his near-death car accident by which he laments that in his dreams ‘time [was] wholly lost in their maze’. (Hughes, 9) And this is exactly what One Two Red Blue subscribes, to become lost in a series of moments where time no longer exists; only the surreal notion of a strange and repulsive desire lurks beneath a gentrified image dislocated through the logic of uncertainty.

Tammy Honey’s Threesome (2006) constructs a different type of desire through a similar kind of ‘mirror’. Based on her long-term investigation into the merger between the quest for fame through pop music and the visual nature of MP3 advertising, Honey brings to life three versions of herself in the one frame singing along to a headphones track with a nail biting, tone-deaf performance. It is hard to decide whether Threesome is a music video clip or a video clip about music. Either way it provokes a deeper level of examination into the reasons why some obsess with the desire for fame through pop music as evidenced in reality-television programs such as Australian Idol, and Pop Star. Moreover, like the CD Karaoke: So You Wanna be a Pop Star Vol. 1-3 (2003), Honey brings to our attention through these pop desires that an uneasy tension is created by these noted dissatisfactions of the every day life by dreams and delusions of chart-climbing fame and fortune.

Further, Honey carefully involves the idea of ridicule. Perhaps one of the most entertaining parts of reality TV pop music programs is the inability for talent-challenged contestants to recognised they cannot sing when in fact they believe without question their ‘talent’ has promise. Indeed, with quotes such as American Idol’s Simon Cowell ‘If your lifeguard duties were as good as your singing, a lot of people would be drowning’ it is hard not to see why Threesome places this performance brutality on screen. The viewer cannot help but to assume the preconditioned role of a judge in grading the performance we see projected in front of us. Yet this conceptual role forced onto the viewer, perhaps without himself or herself knowing that they are no longer a spectator or an observer but rather, now, a judge, demonstrates how a darker role of condemnation can be effectively used and, consequently, integrated through video art. One might argue that from this, other video work that uses parody and ridicule can also be closely liked to Threesome, in particularly Chris Cunningham’s ‘commentary on sex, cars and cellulite in hip-hop clips for Aphex Twin’s Windowlicker.’ (Weir, 39)

Brie Trenerry’s Sleep Paralysis (2006) also holds a dark embrace by subjecting the viewer to the artists collection of live flies especially bread (approximately 600 of them) for the work. We see a lifeless hand - perhaps dead, unconscious or maybe just asleep – posed in a delicate Renaissance-like stillness, originally exhibited in She Creeps at Spacement Gallery, Melbourne and Monash University’s Switchback Gallery, Churchill, in 2006.

Ashley Crawford describes this work as ‘deeply creepy, but its also infused with a kind of timeless elegance. Trenerry’s mastery of line is the key binding this gothic blue that combines images of nature run amok and hints of dark deeds’. (Crawford, 2006). And these dark deeds underpin the fascination of ‘what is about to happen next?’ Once the viewer gets past the notion of taboos – the ‘diseased’ fly crawling on the human skin without interruption – we might be forgiven in our quest to ask why this hand is not moving? Is she okay? Who did this? Is she dead?

Deeply emersed in an overtly romantic and tragic setting, Trenerry plays with her images by letting the central characters – those nasty flies –do all the work. Perhaps Sleep Paralysis has more to do with Honey’s Threesome in that the reaction each artists places onto the viewer can draw parallels, that of slow discomfort and mild irritation. Trenerry’s work is not only ‘deeply creepy’ but also deeply disturbing that further suggests a gothic mode in play – the seduction of aesthetics and the hidden oddities of horror.

Not surprising are the suggestions of cinema in Trenerry’s images that give rise to narrative structures closely linked to Film Noir. In a scene from Joseph Losely’s The Prowler (1951), Webb Garwood (Van Heflin), a policeman, bends down to the lifeless body of William Gilvray (Emerson Tracey) who lies motionless in frame. Arguably the most iconic scene of the film, Gilvray’s hand is extended outwards, perfectly still. Returning to Trenerry’s work, Gilvray’s pose closely interrelates with the fly travelled hand as the corpse or the sleeper holds darkened implications for the viewer in both scenes that Trenerry has carefully managed to compose.

Paying close attention to cinema of a different kind, Shaun Wilson’s Ubber Memoria series explores the imbeddedness of memory and its subsequent impact on places from vintage 8mm home movies. The series itself was filmed twice on separate visits to Southern Germany and London in October/November 2006 where the specific sites had been originally filmed by Wilson’s grandfather on 8mm film during the same months in 1956. This collection of noir-like images make up a total of 150 works belonging to a wider series (a selection of which are showing at Project Space exhibition) that Wilson himself describes as ‘video paintings’. The oddity of this series is what Briony Lee Davis describes as ‘a deep sense of foreboding’ (Lee Davis, 84) The various scenes in Ubber Memoria [IV] are slowed to 5% film speed which cause a random, clunky movement between frames that can be unsettling at times when offset by the conversion of 24 frames per second into 25 not to mention the griding and harmonious audio tracks blended together. Parts of the video are layered with old footage blended into the new as backgrounds contain a distant past filed with imperfects and lost memories.

The technique that Wilson calls ‘stacking’ is a painstakingly crafted with close attention to the imperfections of home movies and how they in turn, when grafted onto new film create what Leon Marven calls ‘deep time’. (Marvell, 77) At first glance these works appear ‘pretty’ but as the duration of the video progresses one cannot help but feel discomforted by the schizophrenic film speed coupled with the intrusive stares of the characters looking straight at the viewer. We no longer become the un-noticed observer to find that we are, in fact, being observed. If Derrida was correct in describing the act of deconstruction as an indefinable decision which cannot be judged, Wilson plays with his audience by cementing two filmic examples of the past together that evidently watches the viewer through indefinability played out through a subtle and unforgiving gothic mode.

So from these mentioned works and others, finding the presence of this gothic mode in video art involves the seduction of imagery hinted with deeper and dangerous levels. While these examples are all but merely a small slice of a larger surface area, a common thread that unites these works are the attention to a darker side of image making masked through seduction. From Honey’s pop desires to Lee’s Scum nut’s and Pig Killer, the oddities of these kinds of works bring the ability to create mirrors of internal reflection that remix a darkened conceptual space into an uneasy and difficult territory.

References

Hans Belting, Art History after Modernism, Chicago University Press, 2003.
Ashley Crawford, ‘John Abbate & Brie Trenerry’, Spacement online archive, Spacement Gallery, Melbourne 2006.
Natahsa Bullock, from the Brendan Lee artist website, , last accessed 10 December 2006.
Briony Lee Davis, ‘Boogy Jive and Bop’, Artlink, Vol.24, No.2, 2004.
Roger Ebert, ‘Chopper’, Robertebert.com.
Robert Hughes, Goya, Vintage, 2004.
Douglas Kellner, Cultural Studies, Identity and Politics between the Modern and the Post Modern, Routledge, 2003.
Leon Marvell, ‘Brendan Lee, Shaun Wilson, Alexandra Gillies’, Photofile, Australian Centre of Photography, No. 76 Summer 2006.
Roger Scruton, Modern Culture, Continuum, London, 2005.
Gerry Turcotte, ‘Australian Gothic’, in Mulvey Roberts (ed) The Handbook to Gothic Literature, Macmillan, Basingstoke, 1998, pp 10-19.
Kathryn Weir, ‘Jump Cut: Music Video Aesthetics’, in Video Hits: Art & Music Video, Queensland Art Gallery, 2004.

Post-Cinema


Image: Martin Koeppl

Curated by Shaun Wilson
24.09.07-19.10.07
Project Space/Spare Room
Melbourne, Australia

Martin Koeppl (Germany)
Kim Collmer (Germany)
Steven Ball (UK)
Louise K. Wilson (U.K)
Lev Manovich (USA)
Trevor Morgan (Germany/Australia)
Brendan Lee (Australia)
Dan Torre (Australia)

Give me a Hard Copy Right There: Other Cinema and Video Art
Shaun Wilson (2007)

[Deckard's apartment]
Enhance 224 to 176. Enhance, stop. Move in, stop. Pull out, track right, stop. Center in, pull back. Stop. Track 45 right. Stop. Center and stop. Enhance 34 to 36. Pan right and pull back. Stop. Enhance 34 to 46. Pull back. Wait a minute, go right, stop. Enhance 57 to 19. Track 45 left. Stop. Enhance 15 to 23. Give me a hard copy right there.[1]

In a scene from Ridley Scott’s Blade Runner (1982), Deckard sits in front of his Esper Machine enhancing a digital still image. After the first and second augment, we realise that something is wrong. The image ceases to become a still image and in turn becomes a digital reproduction of something else; not quite photography but nor is it video – perhaps an ‘other’ photograph - we can see around corners, behind walls and navigate through spaces that bend and morph. In 1983, this concept was Science Fiction, yet in 2007, its reality. While this ‘other’ photographic technology changes narrative structures within the film itself (said in terms of how the characters experience and interactive with the image), recent video art has also established an ‘other’ of itself by way of alterations to narrative configuration. And it is in context to post-cinema located in an ‘after 9/11’ world, that we see emergences of new, more widely accessible digital technologies changing the way artists produce, articulate and exchange video art to what media arts historian Michael Rush describes as ‘a hybrid stage, combining all manner of digital technologies in the creation of what is likely to be a new medium.’ [2] Moreover, narrative in video art is, as never before, subject to the burdening weight of history; a reoccurring meta-narrative governed by the political, the geographic and the mnemonic.

Sentiments of this ‘other’ are reflected in exclamations such as ‘Film is dead!’ claimed by American cinematographer Brian Taylor in a 2005 interview with the influential US website HD for Indies who further remarked ‘And by the way, so is video’.[3] Yes, these changes are more centred towards the entertainment empires view as to the universal crossovers from film to digital cinema, but it undeniably has evidenced in the process a wider debate on what quantifies ‘cinema’, both as medium, language, and methodology, hotly contested in theoretical and industry-driven communities. If Taylor’s claim holds any truth, then the traditional bastion (and hierarchy) of first cinema as ‘film’ versus second (and often delineated as second rate) cinema as ‘video’ has certainly dissolved into something else which, of course, holds a cultural implication for narrative disclosures in the moving image and undoubtedly, recent video art.

None withstanding, visual mythologies of post-9/11 and the internet have played their part in determining what I argue to be the conceptual reduction of first cinema, thus conceiving its ‘filmic other’ to influence not only issues of security, place and identity but also the reductive dualism of narrative and its subsequent visual image – reality TV meets Hans Christian Anderson on ice. One only has to look at video database driven websites such as YouTube to understand that when sifting through the immense weight of video junk (ranging from the tragic Mentos and Diet Coke vomit screen grabs to DIY supermarket light sabre battles with Chad Vader) that video art has developed current languages falling back on its ‘other’, to merge the distinctly documentary styled home movies, mobile phone reality video, multimedia mash-ups, and the mimicking of cinematicness created with video, to elude towards, or emulate the aesthetic and conceptual structure of cinema together as a singular base. In doing so, the distribution of such images no longer needs the pathway of traditional-based venues such as galleries, museums, or guerrilla projections – after all, who said video art couldn’t be a podcast? – which makes postcinema all the more relevant to contemporary strains of ‘other’ video. Further, if Postcinema is indeed a strain of the moving image which concerns itself with the democratision of filmic narrative then ‘other cinema’ holds ground to reinvent Post-cinema as a primordial structure and more so, its after-millennial catalyst for Post-postmodernist video art.

British video artist Steven Ball gives us a glimpse of such in Nowaystreet (2005) which ‘arose out of the experience of being all but trapped in Central London during the 7th July 2005 bombings and negotiating the cityscape in the days and weeks immediately following.’[4] As the artist is clear to point out that this artwork is in no ways means a remark on a ‘dystopian’ urban condition, a commentary on terrorism, the activity of the police, or some kind of psycho-geographic dérive’[5] he does nevertheless establish a literacy within his visual narratives that provide a dualistic connection between an awareness (for the viewer) of the political documentary, however disconnected from its original intent it may be, and the engagement of space within the subject as a direct result of external factors governing its ensuing navigation. Sure, we are aware that police crossing tape is a symbolic juncture for those off-limit spaces, perhaps even best described as ‘non-spaces’, but what of its implied restrictions on narrative, what then? Ball further states on this piece that ‘it is a constructed articulation of particular spatial experiences, using formal processes with changes in frequency in the repetition of multiple image loops’[6] but placed in terms of what postcinema video art aligns with the process of storytelling, then I suggest Nowaystreet is much more than this; a bridge between how narrative can be ruptured through a meta-historical exterior and its resultant constraints on spatial manifestation. We the viewer are no longer witnessing looped images of police tapes that just so happen to be filmed during and after a terrorist incident but instead, ingest an experience from a ménage of images that redefine boundaries playing out a wider significance for negotiating spaces within the video frame.

Of course, any visual mention of a terrorist act since 9/11, as Ball’s artwork demonstrates, can reveal a deep, ingrained uncomfortableness, even a paranoid fear of public spaces that when translated to video – and remembering that most of the original 9/11 footage was captured with low-quality video cameras, hence the concept ‘video equals reality’ – reveals a truth encapsulated within third cinema that is, by its very nature, narrative driven. What happens when this narrative is stacked with other weighted meanings to change its direction, allude to something that is just about to happen otherwise has just occurred, or from a greater phenomenological perspective, include the past as a silent narrator?

British video artist Louise K Wilson gives us a clue with the same kind of non-places to which Nowaystreet demonstrates, however, where Ball uses lived-in spaces to manoeuvre between, Wilson seeks out disused spaces found in decommissioned military installations that chaotically use the past as a means to come to terms with spatial narrative thus translated through video. In One Thousand Year Trial (2005), the artist filmed a choir singer performing inside a centrifusion chamber located in an ex-British military nuclear facility. One might be forgiven for becoming rather tranquillised by the somewhat mediative performance until it becomes apparent of the significance and potentiality of its location and the prompted Cold War scenarios dredged up in its surrounding antiquity. Wilson becomes the master of storytelling. If those centrifusion walls could talk, would they prefer instead to sing? After all, the dualism of One Thousand Year Trial rests in its somewhat complicated layering of cinematic narratives – on the one hand mediative and exquisitely character driven yet on the other hand, a pervasive intervention of place loaded with intersecting meta-history.

As part of a larger body of work to which One Thousand Year Trial is placed within, Wilson frequently visits non-places, to which most recently have included excursions to the Woomera test ranges, that no doubt gives her audience a sophisticated response to restricted spaces that are reinvented/reclaimed from the past and whose narration of silence is, to me, as loud and specific as the interventions of choir voices who create a dualistic visual inhabitancy.

Australian video artist Brendan Lee takes a different approach to the past but at the same time deals with the image in similar ways to that of One Thousand Year Trial. In Out of the Blue I, Lee reconstructs filmic locations used in the Australian film Dogs in Space (1987) fused together with the (then) current narratives of the Cronulla Riots in Sydney 2006. The artist’s attention to cinematicness is apparent and distinctly Hitchcock-esque so much so that third cinema abruptly envelops this remixing of locational significance with that of his own filmic memory to establish a coupled narrative. At the same time that Lee constructs a multi-layered reclamation of the past, the consequential relationship forged out of this action becomes interwoven with meta-history. Almost abandoning any visual references with the Cronulla footage, mostly filmed with hand held, jerky, live news reporting style cinematography, Lee in turns reverts to a postcinema context to bring a narrative seemingly embedded with mnemonic references into question by using the traditional forms of cinema - the pan, the tracking shot, the chase scene, and the zoom in close up shot – as a means to highlight the role of filmic memory in a meta-history context. What delineates Out of the Blue I from that of video art as video art simply ‘remaking’ a motion picture as a type of mash up is a consistent attention to questioning the values and understanding of ‘cinema as history’ through locational memory that, in addition are affected by, and from this, allude to the structural narrative embodiment of third cinema.

American digital theorist and media artist Lev Manovich uses software databases to access video narratives in his work Soft Cinema (2002). ‘Each video clip used in Soft Cinema is assigned certain keywords that describe both the "content" of a clip (geographical location, presence of people in the scene, etc.), and to its "formal" properties (i.e., dominant color, dominant line orientation, contrast, camera movement).’[7] While the artist describes this works as being a ‘multiple’ video track that, ‘rather than beginning with a script and then creating media elements which visualise it, I investigate a different paradigm: starting with a large database and then generating narratives from it.’[8] In effect, Soft Cinema gives rise to third cinema interacting through generational structures whereby the nature of narrative within his video work becomes a type of meta-history in itself – as the various combinations of video play out different scenarios for his depicted characters and locations, the imbeddedness of memory can influence the experience of witnessing such a work just as Lee’s filmic database of collective filmic memories also stages a kind of mnemonic theatre: different sets, same characters. We might recall witnessing a collection of video images set in different combination that act as a reminder we have seen this image before, yet the way Soft Cinema randomly nominates narrative as a causal selection, it becomes clear that this type of changing narrative format renders the temporal nature of first and second cinema obsolete.

Questioning similar notions of the still image is American born, Melbourne-based artist Dan Torre who plays with the same kind of narrative interventions in PropPlane (2007). His examination into how narratives found in the still image can hold interventions through the moving image are not unlike the conceptual frameworks of the ‘other photograph’ generated in Deckard’s Esper Machine in that both use stillness as a means of exploring spatial manipulation. Deckard navigates his image enlargement POV behind walls to reveal hidden characters lurking in an embedded sub plot inasmuch as Torre’s photographs uncover the same kind of emergences buried through layers of mnemonic tensions employed by the use of motion and tracking. As film theorist Godfrey Chesire claims that ‘if video images sacrifice the photograph’s contemplative stance toward reality, CGI dispenses with reality all together’[9], Torre dispenses the singularities of the still image through a process of CG manipulation to what he calls ‘De-stilling’ the still image through video. PropPlane demonstrates an attention to redirect narratives located in an original family photograph by using motion as a catalyst. Torre states that ‘this involves the continually searching for other images (frames) before and after as a means of providing the difference in order to suggest time and motion. But since there is none present, a strange, book-ending of uncanny motion manifests.’[10] In doing so, motion becomes central in how the artist changes narrative; the image ceases to be a captured point in time and thus reconfigures a far more advanced visual synthesis capable of changing story and time through its phenomenological base. If third cinema is, in actual fact, a launch vehicle as such for generative alterations then PropPlane comes as no surprise to be a part of these traditions and modes of practice.

In sum, through these works and others, it becomes clear that postcinema has played a significant role in the democratisation of narrative in the moving image throughout the later half of the twentieth century. However, in a twenty-first century context and moreover, since the days of 9/11, video art has arguably produced an ‘other’ to which narrative, and its subsequent role, has held a distinct relationship with postcinema, not so much as ‘video mimicking film’ but rather, the conceptual linkage between image, narrative and meta-history. If anything, this ‘other’ will become more distinct, its role clearer, as an ongoing evolution unfolds. But then again, you probably wont find it lurking in the halls of public art galleries just yet; it will most likely be on a MySpace site or locked away on YouTube, in-between that crazy kid with a light sabre and the fountain celebrations of Mentos and Coke.

[1] From the production draft script of Blade Runner, Ridley Scott, 1982.
[2] Michale Rush, Video Art, Thames and Hudson, London, 2003, p. 210
[3] Interview with Brian Taylor and Mark Neveldine as found in [last accessed August 10, 2007].
[4] Artist’s notes, Steven Ball in an email conversation on August 15, 2007.
[5] Ibid.
[6] ibid.
[7] Lev Manovich, Soft Cinema, extended catalogue description, (last accessed August 12, 2007).
[8] Ibid.
[9] Godfrey Cheshire, ‘The Death of Film/The Decay of Cinema’, New York Press, Vol.12, No. 34 (August 26, 1998). (last accessed August 12, 2007)
[10] Artist’s notes, Dan Torre in an email conversation on August 10, 2007.

Ars Memoria

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Image: Kentaro Yamada

Curated by Shaun Wilson
Ongoing
Rhizome (online)
at the New Museum of Contemporary Art
New York, USA
website

Valentina Nisi
Kentaro Yamada
Judith Fegerl
Gregory Chatonsky
Alberto Frigo
Jillian McDonald
Curt Cloninger
Paul Catanese
Alicia Felberbaum

This exhibition presents artwork that incorporates issues of identity by using the image as a mode of articulating, and from this coming to terms with memory and location. Here, place is understood in literal terms: landscape/nature/urban/rural and also in broader terms: interior/house/virtual/body. What is it about these kinds of places that makes us want to remember things and, moreover, how can such places give rise to other memories that we bring to the image, and also self?

Boogy, Jive and Bop

Curated by Malcom Bywaters


Academy Gallery, Launceston: 18.09.2003 - 03.10.2003
Deveonport Regional Gallery, Devonport: 28.11.2003 - 04.11.2003
Plimsol Gallery, Hobart: 05.03.2004 - 28.03.2004

A CAST Touring project

Robert Bridgewater, Jane Burton, Kate Cotchings, Penelope Davis, Michael Doolan, Stephen Haley, Troy Innocent, Stone Lee, Danielle Thompson, Shaun Wilson

Reviews:

SEDUCTIVE TALENTS

Diane Klaosen
Realtime, No. 61, June/July 2004, p.41

The other exhibition recently curated by Malcom Bywaters at the School of Art’s Plimsoll Gallery features some very exciting work by artists with Tasmanian connections as well as interstate practitioners. I’m not sure why it was entitled Boogy, Jive & Bop, as the exhibition did not seem to address any of these, though the work was undeniably ‘hip.’ Moreover, the catalogue, via artists’ interviews, made extensive reference to September 11, an event not mirrored in the works. Perhaps the catalogue was intended as an ‘add-on’, or even a kind of discrete exhibit in itself, reminding us that art-making persists even in the face of the worst disasters.

Among some very stimulating pieces, Jane Burton’s Type C photographs, The Other Side, depict glowing, deserted telephone boxes at night with an eerie surreality. Stone Lee was born in Taiwan and now lives in Launceston. His 3 strange assemblages are fascinating in their simultaneous identifiability and recontextualisation of materials. All entitled Everydayness, they utilise acrylic media, newspaper and found objects. Danielle Thompson created some highly seductive and beautiful lightjet photographic prints full of abstract movement and lush colour. Shaun Wilson is an engaging artist and his hypnotic video My Sweet Mnemonic Wonderland also uses vibrant colour and slow, contemplative movement. This talented artist’s work provides a good foil, both in medium and style, to the other pieces in Boogy, Jive and Bop.

Given that these are some of Tasmania’s newest artists, it was heartening to see the intelligence, talent and originality on display in all 3 shows. On a related note, the work of Megan Keating, melding pop culture and an obsession with military symbolism, features in Body Bag and constitutes the first show at Hobart’s newest commercial exhibition space, Criterion Gallery in the CBD. With its sound artistic ideals this will be a venue to watch.

Body Bag: Somewhere Over the Rainbow, curator Malcolm Bywaters, Carnegie Gallery, March 18-April 18; Boogy, Jive & Bop, curator Malcolm Bywaters, Plimsoll Gallery, March 5-28; Group Material, curator Michael Edwards, Tasmanian Museum and Art Gallery, March 18-May 2



BOOPGY, JIVE AND BOP

Briony Lee Downes
Artlink, Vol 24, No.2, 2004


In response to the questionnaire sent out by curator Malcom Bywaters to the artists of Boogie, Jive and Bop, Stephen Haley replied, 'Artists don't answer questions, they pose them.' Rightly so. Art should get the viewer thinking in a way that pesters the sluggish brain into heated inquiry. The works included in Boogie, Jive and Bop were a stimulating mix, however, the curatorial concepts (and the title) pestered me with more nagging questions than the artwork did.  Described as 'a survey exhibition' featuring the work of twelve contemporary artists (the Hobart show featured only eleven), Boogie, Jive and Bop was set out to be a selective response to the creative energy generated by events taking place after September 11th. The war on Iraq, the SARS outbreak and the Australian government's refugee policy were all topics of questions answered by the artists and printed in the catalogue text. For me, the wandering focus of the questions was confusing. I found it difficult to find a connection between Bywaters' heavy-handed political inquiries and his probing of 'coffee shop rituals' and 'favourite restaurants.'

Standing strong on the strength of the work alone, Boogie, Jive and Bop was one of the best collections of contemporary art seen in Tasmania this year. Given the title, I was expecting a frothy selection of laboriously academic pop art. On walking in to the exhibition, this thought was immediately (and thankfully) dashed. The dull, strangulated hum emanating from Shaun Wilson's My Sweet Mnemonic Wonderland, made the air of the gallery thick with a deep sense of foreboding. Sudden inflections of a shrill telephone ring punctuated the air at random intervals and kept me on edge. Wilson's video soundtrack was the perfect backdrop for the sinister undertones of several other works on show.Michael Doolan's unmistakable Friend of the Family stood out in its bright canary yellow and unashamed nostalgia for the playthings of childhood. A master at combining warm fuzzy feelings with a bitter tinge of malevolence, Doolan's Friend of the Family made for a zesty centrepiece. Looming in front of a tight gaggle of roly-poly dolls of varying sizes was a waist high, blindfolded toy bunny. Wielding a thumbtack-like weapon in its right paw, Doolan's bloated Miffy exuded a threatening malice lurking beneath its podgy, seamed exterior. Whether potential victims, a reluctant army or stalkers themselves, (how far can a bunny go with a blindfold on?) the dolls stood motionless, ready to roll into action at the drop of a thumbtack. 

Jane Burton's The Other Side retained the still, cinematic suspense of earlier works while using the metallic structures of phone booths instead of anxious female bodies. The empty booths appeared as gleaming beacons within a seemingly desolate landscape of dimly lit hotels and sidewalks. Burton captured that gut-turning feeling of waiting for something to happen. Will the phone ring? Who will emerge from the darkness to answer it and what will they say? Themes exploring the natural and the artificial were evident in most of the works in Boogie, Jive and Bop. Robert Bridgewater's sublime wooden vessels echoed the sacred flora of a distant civilisation. Hundreds of paper cuts reminiscent of the pressed flowers one might find in between the pages of an antique book made up Kate Cotching's A Place for a Village. Cotching's work hovered above the floor, spread out over wire netting like topographical layering; a delicate contrast to Stone Lee's quirky plastic trucks and carts sprouting newspaper covered kitchen Tupperware. At the other end of the gallery, recent work by Danielle Thompson and Troy Innocent referenced the superficial surface of film and popular culture through the medium of the lightjet print. In a striking twist of voyeurism, Penelope Davis placed the camera under interrogation in her x-ray like images of Polaroid cameras, while the painterly portrait of Philip, by the masterful John Derrick, cast a distracted eye into the unknowable space suspended between the viewer and the intimacy of the studio. 

Survey shows are notoriously difficult to curate and given their broad range, a simple theme often works best. Publicised as an upbeat collection of work, in reality, Boogie, Jive and Bop was a distinctly unnerving experience. Without the curatorial meanderings, Bywaters' apt selection of work was enough to make me want to see more art of this calibre grace Tasmania's southern shores. 


Uber Memoria Series 1

Series 1 of Uber memoria is comprised of 150 video paintings that explore the nature of locational memory through the moving image. Much of the artworks combine reconstituted 8mm family home movies c.1954-58 filmed in and around the same locations that I returned to 50 years later in Southern Germany and the UK. Travelling from Australia in October and then again in November 2006 to Stuttgart, Frankfurt, Schwaebisch Hall, Berlin and London, the works positions twenty different figures in mnemonic pretence mimicking the same kinds of poses found in religious paintings inside Saint Michael’s church, constituting a connection between the near present (memories of the visit to Southern Germany) and the past (deconstructing footage taken of the same area in the 1950s).

This merger of art and film constitute a filmic Romanticism that evidently probes the nostalgic facet of memory through places in both the visiting of locales filmed in the 1950s and also within the original film itself. As I go back to the places of my family’s home movies, the new works - most of which are slowed down to 10% speed - represent both the emotive and philosophical junctures with which film and memory coexist.



Shaun Wilson, video still, Uber memoria I (2006), HDV as multi-channel DVD, sound, colour, 25 mins.


Shaun Wilson, video still, Uber memoria I (2006), HDV as multi-channel DVD, sound, colour, 25 mins.


Shaun Wilson, video still, Uber memoria I (2006), HDV as multi-channel DVD, sound, colour, 25 mins.


Shaun Wilson, video still, Uber memoria I (2006), HDV as multi-channel DVD, sound, colour, 25 mins.


Shaun Wilson, video still, Uber memoria I (2006), HDV as multi-channel DVD, sound, colour, 25 mins.



Shaun Wilson, video still, Uber memoria I (2006), HDV as multi-channel DVD, sound, colour, 25 mins.


Shaun Wilson, video still, Uber memoria I (2006), HDV as multi-channel DVD, sound, colour, 25 mins.


Shaun Wilson, video still, Uber memoria I (2006), HDV as multi-channel DVD, sound, colour, 25 mins.


Shaun Wilson, video still, Uber memoria I (2006), HDV as multi-channel DVD, sound, colour, 25 mins.


Shaun Wilson, video still, Uber memoria I (2006), HDV as multi-channel DVD, sound, colour, 25 mins.


Shaun Wilson, video still, Uber memoria I (2006), HDV as multi-channel DVD, sound, colour, 25 mins.

Video $15,000 AUD

NEW06


Shaun Wilson, video still from 1975 (2006), DV as single channel DVD, sound, colour, 120 mins.

Curated by Juliana Enberg
Australian Centre of Contemporary Art, 14.03.2006 - 14.05.2006
Melbourne, Australia
Shaun Wilson's New06 podcast interview

Helen Johnson
Makeshift
Laresa Kosloff
Natasha Johns-Messenger
Darren Sylvester
Giles Ryder
Shaun Wilson

ACCA's annual showcase of new commissions by younger Australian artists, this year's NEW06 will be a sensory experience, one of palaces, pop, mazes and mirrors, childhood memories and merchandise. It will feature installations, sculptures, sound works, photography, video and painting, showcasing the diversity and verve of Australia's visual arts talent (ACCA website).

Shaun Wilson on Modern Topographies

Shaun Wilson
Modern Topographies catalogue essay
24hrArt: NT Centre of Contemporary Art,
09.07.04 - 07.08.04
Darwin, Australia

There has been much dialogue in recent times concerning the issue of boarder protection. Whether it is terms such as ‘queue jumper’, 'illegal immigrant’ or ‘boat people’, the plight of the refugee is by its very nature a sensitive and complex topic. Moreover, the philosophical issues that arrise from the detainment of refugees in Australia raise important questions about nationalism, place, identity and memory.

On the one hand, the refugee is fleeing their native environment – their native place – due to a number of reasons that may include war, religious or political persecution. In doing so, a new place is sought to inhabit. However, the unsolicited entry into Australia is often met with hostiliy and suspicion resulting in the forceful detainment of these individuals into a foreign and unfamiliar place.

On the other hand, memories of these native places are often mapped onto the localities that are experienced within the places of detainment. For example, if someone inhabited a village for most of their life, the memories of such a place would become part of their identity. Moveover, the design of architecture, family traditions and cultural practice, in particular, would be unique to their specific surroundings. However, when the same person leaves their native environment for the aforementioned reasons the manner in which that person interacts with their new surroundings is characterised by the comparisons made between what they perceive in the present with the memories of experiences located in the past. If the mapping of such perspectives involves the places of both the past and the present, what is to become of a person identity? Can the places of internment define a new identity or is it a corruption of an old one? Perhaps these memories of the past are traumatic and triggered by objects in the places of internment – razor wire might prompt a memory of war just as uniformed staff might prompt memories of military or terrorist action.

One might argue that memory and place have such impact on the identity of the refugee that internment places open up another kind of space – a modern topography. These are the philosophical spaces developed by those who experience and move through internment places that are characterised by the memories of another.

Responding to this idea I have developed a series of miniature landscapes that depict internment places from both interior and exterior views – those who look in and those who look out. By videographing these artworks a secondary artwork emerges that reflect other places, namely the extracts from topographical views documented through standard 8mm home movies. By doing so, the viewer witnesses a morphing of scenes that combine the idyllic with the traumatic. Here, we see the modern topography come to life through a kaleidoscope of memory and narrative that seeks to question and discover.

- Shaun Wilson, July 2004.

Memory, Place and Film

Jeff Malpas
Filmic Memorials i Catalogue, 10.2005

‘Every film starts off from memories’, says Wim Wenders, ‘and every film is also a sum of many memories. Then again, every film creates memories’. Memories can take many forms, but for most of us memory and image are indeed closely interrelated. The memory takes the form of an image, while images are themselves typically imbued with or evocative of memories. There is also a direct connection between memory and place – the two are. Perhaps the most important reason for this is the ‘indexical’ character of memory. Memory always places us somewhere and every memory always involves us in some sort of bodily orientation. Memory is tied to the body and so also to place. This means that memory brings body and place with it, but body and place also bring memory. Memory – and so also the sense of a past – is part of the very fabric of place. Perhaps the best example of this in Wim Wenders’ work is in his homage to Berlin, Wings of Desire. In that movie, the city is perhaps the leading character in the film – indeed the original title was Himmel über Berlin (‘Heaven over Berlin’), while Wenders himself says that ‘the city called the film into being’.

It is a film, one might say, about the spirit of a city as much as it is also about the spirit of human life in that city, and it is also a film that plays with the fabric of the city as constituted in memory, in memorialisation, in the past and in the future (for memory is never only about the past). Shaun Wilson’s work, while not on the same scale as Wenders’, nevertheless exemplifies a similar connection between memory and place, and between both of these and the filmic image. Wilson’s works not only explore the almost tangible congealing of memories into embodied places, as both are then replayed through the medium of film, but the phenomenal texture of the images that result also carry something of the same phenomenal texture as is to be found in memory as such – the texture of that which is never completely given, never completely determined, always redolent of something more.

Of course, if place and memory are connected, then so too is there a special connection between place and memory that is apparent in the moving image of the film. Although we may sometimes assume that places only apparent with the ceasing of movement, the opposite is actually the case: place and places appear only as we move between and through such places. The moving quality of the filmic image can be seen as representative of just such movement. In film, of course, there are at least two types of movement that need to be considered. There is the movement that occurs within the cinematic field – the movement of a character across a street, for instance, as it is filmed in a single wide angle shot – but there is also the movement that affects the cinematic field as a whole – the movement that involves the movement of that which films, the camera, rather than of that which is filmed.

Andy Warhol’s famous Empire, in which the camera remains trained, umovingly, on the Empire State Building through a full 24 hours, is an example of a movie constituted purely through movement within the cinematic field, and the fact that it is so constituted, while it makes it an interesting artistic work, also makes it into a rather unexciting experience if watched for its full length. Most film and video depends on combining movement that occurs within the field with movement of the field itself – few movies are composed of static shots alone. Why should this be? Because what a movie does is to put us into a place in a certain way and it does so not merely through giving us a static window on a part of that place, but through allowing us, in a limited fashion, to explore that place and respond to it. In this way film takes us somewhere, and the means it employs to achieve this is the combination of light and movement, in a phrase, the moving image – but the image moves in at least the two ways that I have just distinguished. That means the way in which place appears and is articulated in film is through these two modes of movement, usually in combination. The tracking shot, the pan, the zoom, are all ways of moving the cinematic field, and they are also ways of exploring and articulating the space and place in which the filmic action is itself set and by means of which it is framed and determined.

Typically, different ways of moving the cinematic field, that is different shots, are associated with different ways of presenting filmic places – the sweeping shot, which often comes to focus on a source of movement that occurs within the field, is characteristic of the cinematic presentation of the epic landscape. I am emphasising the two forms of movement that come together in movie because it is movement that plays a key role in the articulation of place, and it is in and through place that such elements as character and plot, but also emotion and affect, and memory also, are articulated and presented (which is not to say that other elements besides the visual are not important also, but only that my focus here is on the formation of place as constituted through the moving image). One way of understanding place, and the memories that are embodied within it, is purely in terms of the movements that it enables and by which it is known. Underlying all of these comments about place, memory and film has been a set of ideas about, not merely the importance of place to film or even just the connection between memory and place, but of the importance of place to image (and imagination), to identity, to self and to ‘meaning’.

The sorts of beings we are, though we may often think otherwise, is such that we are ourselves inextricably bound to the places through which we move and in which we dwell. Our identities, as with our memories, are tied to those places. As soon as we attempt to make sense of ourselves, to represent or articulate ourselves, then we are also involved in articulating and representing place. It is thus no surprise then, that this same connection should turn out to be an integral part of film. ‘Every film creates memories’ says Wenders, and so every film also creates, and is a creation of, places – a creation, and recreation, of identity and self.

Text copyright Jeff Malpas, 2005. All rights reserved.

If you liked this essay then read some of jeff's many publications including:
  • Donald Davidson and the Mirror of Meaning (Cambridge: Cambridge University Press, 1992).
  • Place and Experience: A Philosophical Topography (Cambridge: Cambridge University Press, 1999). [personal favourite!]
  • Heidegger’s Topology: Being, Place, World (Cambridge, Mass.:, MIT Press, forthcoming).

Doug Church on Australian Gothic

Doug Church
Australian Gothic: Video Art Now exhibition catalogue essay
Project Space/Spare Room, Melbourne: 05.02.2007 - 28.02.2007
The Directors Lounge, Berlin: 08.02.2007 - 18.02.2007

In his essay ‘Australian Gothic’, Gerry Turcotte frames the idea that ‘long before the fact of Australia was ever confirmed by explorers and cartographers it had already been imagined as a grotesque space, a landed peopled by monsters. …it was for all intents and purposes, Gothic par excellence, the dungeon of the world. (Turcotte, 10) As he further establishes that a ‘Gothic mode’ existed in Australian literature from the comparative observations of a European settlement at odds with a strange and hostile environment, the continuation of this ‘mode’ is not unlike the current thread running through Australian video art as evidenced in the exhibition Australian Gothic.

Underpinning this mode is not entirely an easy matter. The historic term ‘gothic’ is, in itself, a direct translation meaning ‘bad German style’ coined by Renaissance scholars as an insult commonly used to describe medieval architecture and the decorative arts from the eleventh century onwards. And lets not forget the contemporary evolution of goth subculture from the late twentieth century loosely based on modern adaptations of Neoromanticism: these all play out a significant roll in contemporary art but to inform a gothic mode through video art requires a different understanding that has more to do with Goya than it does with Anne Rice or The Sisters of Mercy.

In Two Birds with One Stone (2006), Brendan Lee gives us a taste for this role by dissecting aspects ofAustralian 'badlands' cinema where he reinvents a prison meeting room. 'Filmed in a menacing blue hue, two prison inmates by the name of Scumnuts and Pigkiller, speak in aggressive tones, their actions embellished by a vibrating projection screen which 'assaults' the viewer. Created in the Australian prison genre, Lee takes his inspiration from movies such as Stir, Ghost ofthe Civil Dead and Chopper. He considers the language of film, why we are no longer shocked by violence and how easily we can be seduced by imagery.' (Bullock, 2006).

Originally exhibited at the Art Gallery of New South Wales in 2006, Two Birds with One Stone positions itself to what Roger Ebert asks: ‘is everybody in Australia a few degrees from true north? (Ebert, 2001) The unsettling nature of Lee’s video work draws close proximity to Australian national cinema yet the oddity found within the subject is that these recreations invite the viewer to articulate these themes through an uneasy and at times, abusive framework. The dark, noir-like scenes seduce the viewer with its Caravaggio-like thespian compositions until the violent dialogue between Scum nuts and Pig Killer takes hold of a darker level where the viewer is ultimately confronted and challenged with Lee’s attention to disturbance.

As with his earlier works that employ similar conceptual tactics, such as the video installation Role Model (2005), Two Birds with One Stone establishes visual strategies not unlike the seductive and stoic barbaric-ness of Goya’s Coloso (1810-12). Both works, which share similar lighting and tonal values, convey a quintessential gothic mode in that the implicit nature of violence looms within the suggestion of barbaric overtones – it is the alluring to what has just happened or what might occur that holds a central power over the viewer.

The same sort of dark imagery lurks in Alex Avtzoglou’s One Two Red Blue (2006). The surreal and grotesque nature of Avtzoglou’s video work draws personal influence from experimental silent film such as Georges Melies Le Voyage dans la Lune (1902) and circus-themed cinema/theatre. This often psychologically disturbing ménage of noir-like images taps into a stream of picto-historic references stretching from Surrealist film to Stan Brakhage that follow the exploits of two female circus performers. Interlaced within this narrative is a performative sequence by which one such character seductively strokes and fondles a large dead octopus to then massage the creature into her face and through her long draped hair.

This particular work is surprisingly sumptuous in colour and light that brings about the same kind of barbaric seduction that Lee generates in Two Birds with One Stone. The viewer cannot help but consider Avtzoglou’s clever positioning of aesthetics as a pleasing and somewhat comforting assurance that such delicate images provoke a disturbing undercurrent hiding beneath the artist’s bag of cephalopodan tricks.

Just as author Hans Belting argues that video art ‘attracts the attention of the public with the help of a kind of mirror’ (Belting, 87), One Two Red Blue acts as a mirror of the grotesque to temporarily lull its audience into a false sense of visual harmony as the jump cuts steer away from the octopus sequence and back into the childlike actions of our two circus performers; hiding in boxes and twirling Hula Hoops. Yet we are left pondering to the fact are we watching a surreal dream or is this experience through the waking hours? The dreamlike mirror of the gothic mode certainly has as much to do in Avtzoglou’s work as it does with Robert Hughes’s own account of being hospitalised after his near-death car accident by which he laments that in his dreams ‘time [was] wholly lost in their maze’. (Hughes, 9) And this is exactly what One Two Red Blue subscribes, to become lost in a series of moments where time no longer exists; only the surreal notion of a strange and repulsive desire lurks beneath a gentrified image dislocated through the logic of uncertainty.

Tammy Honey’s Threesome (2006) constructs a different type of desire through a similar kind of ‘mirror’. Based on her long-term investigation into the merger between the quest for fame through pop music and the visual nature of MP3 advertising, Honey brings to life three versions of herself in the one frame singing along to a headphones track with a nail biting, tone-deaf performance. It is hard to decide whether Threesome is a music video clip or a video clip about music. Either way it provokes a deeper level of examination into the reasons why some obsess with the desire for fame through pop music as evidenced in reality-television programs such as Australian Idol, and Pop Star. Moreover, like the CD Karaoke: So You Wanna be a Pop Star Vol. 1-3 (2003), Honey brings to our attention through these pop desires that an uneasy tension is created by these noted dissatisfactions of the every day life by dreams and delusions of chart-climbing fame and fortune.

Further, Honey carefully involves the idea of ridicule. Perhaps one of the most entertaining parts of reality TV pop music programs is the inability for talent-challenged contestants to recognised they cannot sing when in fact they believe without question their ‘talent’ has promise. Indeed, with quotes such as American Idol’s Simon Cowell ‘If your lifeguard duties were as good as your singing, a lot of people would be drowning’ it is hard not to see why Threesome places this performance brutality on screen. The viewer cannot help but to assume the preconditioned role of a judge in grading the performance we see projected in front of us. Yet this conceptual role forced onto the viewer, perhaps without himself or herself knowing that they are no longer a spectator or an observer but rather, now, a judge, demonstrates how a darker role of condemnation can be effectively used and, consequently, integrated through video art. One might argue that from this, other video work that uses parody and ridicule can also be closely liked to Threesome, in particularly Chris Cunningham’s ‘commentary on sex, cars and cellulite in hip-hop clips for Aphex Twin’s Windowlicker.’ (Weir, 39)

Brie Trenerry’s Sleep Paralysis (2006) also holds a dark embrace by subjecting the viewer to the artists collection of live flies especially bread (approximately 600 of them) for the work. We see a lifeless hand - perhaps dead, unconscious or maybe just asleep – posed in a delicate Renaissance-like stillness, originally exhibited in She Creeps at Spacement Gallery, Melbourne and Monash University’s Switchback Gallery, Churchill, in 2006.

Ashley Crawford describes this work as ‘deeply creepy, but its also infused with a kind of timeless elegance. Trenerry’s mastery of line is the key binding this gothic blue that combines images of nature run amok and hints of dark deeds’. (Crawford, 2006). And these dark deeds underpin the fascination of ‘what is about to happen next?’ Once the viewer gets past the notion of taboos – the ‘diseased’ fly crawling on the human skin without interruption – we might be forgiven in our quest to ask why this hand is not moving? Is she okay? Who did this? Is she dead?

Deeply emersed in an overtly romantic and tragic setting, Trenerry plays with her images by letting the central characters – those nasty flies –do all the work. Perhaps Sleep Paralysis has more to do with Honey’s Threesome in that the reaction each artists places onto the viewer can draw parallels, that of slow discomfort and mild irritation. Trenerry’s work is not only ‘deeply creepy’ but also deeply disturbing that further suggests a gothic mode in play – the seduction of aesthetics and the hidden oddities of horror.

Not surprising are the suggestions of cinema in Trenerry’s images that give rise to narrative structures closely linked to Film Noir. In a scene from Joseph Losely’s The Prowler (1951), Webb Garwood (Van Heflin), a policeman, bends down to the lifeless body of William Gilvray (Emerson Tracey) who lies motionless in frame. Arguably the most iconic scene of the film, Gilvray’s hand is extended outwards, perfectly still. Returning to Trenerry’s work, Gilvray’s pose closely interrelates with the fly travelled hand as the corpse or the sleeper holds darkened implications for the viewer in both scenes that Trenerry has carefully managed to compose.

Paying close attention to cinema of a different kind, Shaun Wilson’s Ubber Memoria series explores the imbeddedness of memory and its subsequent impact on places from vintage 8mm home movies. The series itself was filmed twice on separate visits to Southern Germany and London in October/November 2006 where the specific sites had been originally filmed by Wilson’s grandfather on 8mm film during the same months in 1956. This collection of noir-like images make up a total of 150 works belonging to a wider series (a selection of which are showing at Project Space exhibition) that Wilson himself describes as ‘video paintings’. The oddity of this series is what Briony Lee Davis describes as ‘a deep sense of foreboding’ (Lee Davis, 84) The various scenes in Ubber Memoria [IV] are slowed to 5% film speed which cause a random, clunky movement between frames that can be unsettling at times when offset by the conversion of 24 frames per second into 25 not to mention the griding and harmonious audio tracks blended together. Parts of the video are layered with old footage blended into the new as backgrounds contain a distant past filed with imperfects and lost memories.

The technique that Wilson calls ‘stacking’ is a painstakingly crafted with close attention to the imperfections of home movies and how they in turn, when grafted onto new film create what Leon Marven calls ‘deep time’. (Marvell, 77) At first glance these works appear ‘pretty’ but as the duration of the video progresses one cannot help but feel discomforted by the schizophrenic film speed coupled with the intrusive stares of the characters looking straight at the viewer. We no longer become the un-noticed observer to find that we are, in fact, being observed. If Derrida was correct in describing the act of deconstruction as an indefinable decision which cannot be judged, Wilson plays with his audience by cementing two filmic examples of the past together that evidently watches the viewer through indefinability played out through a subtle and unforgiving gothic mode.

So from these mentioned works and others, finding the presence of this gothic mode in video art involves the seduction of imagery hinted with deeper and dangerous levels. While these examples are all but merely a small slice of a larger surface area, a common thread that unites these works are the attention to a darker side of image making masked through seduction. From Honey’s pop desires to Lee’s Scum nut’s and Pig Killer, the oddities of these kinds of works bring the ability to create mirrors of internal reflection that remix a darkened conceptual space into an uneasy and difficult territory.

References

[1] Hans Belting, Art History after Modernism, Chicago University Press, 2003.
[2] Ashley Crawford, ‘John Abbate & Brie Trenerry’, Spacement online archive, Spacement Gallery, Melbourne 2006.
[3] Natahsa Bullock, from the Brendan Lee artist website, , last accessed 10 December 2006.
[4] Briony Lee Davis, ‘Boogy Jive and Bop’, Artlink, Vol.24, No.2, 2004.
[5] Roger Ebert, ‘Chopper’, Robertebert.com.
[6] Robert Hughes, Goya, Vintage, 2004.
[7] Douglas Kellner, Cultural Studies, Identity and Politics between the Modern and the Post Modern, Routledge, 2003.
[8] Leon Marvell, ‘Brendan Lee, Shaun Wilson, Alexandra Gillies’, Photofile, Australian Centre of Photography, No. 76 Summer 2006.
[9] Roger Scruton, Modern Culture, Continuum, London, 2005.
[10] Gerry Turcotte, ‘Australian Gothic’, in Mulvey Roberts (ed) The Handbook to Gothic Literature, Macmillan, Basingstoke, 1998, pp 10-19.
[11] Kathryn Weir, ‘Jump Cut: Music Video Aesthetics’, in Video Hits: Art & Music Video, Queensland Art Gallery, 2004.

13 December 2006

Hearts of Darkness in the Australian Gothic

In his essay ‘Australian Gothic’, Gerry Turcotte frames the idea that ‘long before the fact of Australia was ever confirmed by explorers and cartographers it had already been imagined as a grotesque space, a landed peopled by monsters. …it was for all intents and purposes, Gothic par excellence, the dungeon of the world. (Turcotte, 10) As he further establishes that a ‘Gothic mode’ existed in Australian literature from the comparative observations of a European settlement at odds with a strange and hostile environment, the continuation of this ‘mode’ is not unlike the current thread running through Australian video art as evidenced in the exhibition Australian Gothic.

Underpinning this mode is not entirely an easy matter. The historic term ‘gothic’ is, in itself, a direct translation meaning ‘bad German style’ coined by Renaissance scholars as an insult commonly used to describe medieval architecture and the decorative arts from the eleventh century onwards. And lets not forget the contemporary evolution of goth subculture from the late twentieth century loosely based on modern adaptations of Neoromanticism: these all play out a significant roll in contemporary art but to inform a gothic mode through video art requires a different understanding that has more to do with Goya than it does with Anne Rice or The Sisters of Mercy.

In Two Birds with One Stone, Brendan Lee gives us a taste for this role by dissecting aspects of Australian 'badlands' cinema where he reinvents a prison meeting room.
'Filmed in a menacing blue hue, two prison inmates by the name of Scumnuts and Pigkiller, speak in aggressive tones, their actions embellished by a vibrating projection screen which 'assaults' the viewer. Created in the Australian prison genre, Lee takes his inspiration from movies such as Stir, Ghost ofthe Civil Dead and Chopper. He considers the language of film, why we are no longer shocked by violence and how easily we can be seduced by imagery.' (Bullock, 2006).
Originally exhibited at the Art Gallery of New South Wales in 2006, Two Birds with One Stone positions itself to what Roger Ebert asks: ‘is everybody in Australia a few degrees from true north? (Ebert, 2001) The unsettling nature of Lee’s video work draws close proximity to Australian national cinema yet the oddity found within the subject is that these recreations invite the viewer to articulate these themes through an uneasy and at times, abusive framework. The dark, noir-like scenes seduce the viewer with its Caravaggio-like thespian compositions until the violent dialogue between Scum nuts and Pig Killer takes hold of a darker level where the viewer is ultimately confronted and challenged with Lee’s attention to disturbance.

As with his earlier works that employ similar conceptual tactics, such as the video installation Role Model (2005), Two Birds with One Stone establishes visual strategies not unlike the seductive and stoic barbaric-ness of Goya’s Coloso (1810-12). Both works, which share similar lighting and tonal values, convey a quintessential gothic mode in that the implicit nature of violence looms within the suggestion of barbaric overtones – it is the alluring to what has just happened or what might occur that holds a central power over the viewer.

The same sort of dark imagery lurks in Alex Avtzoglou’s One Two Red Blue. The surreal and grotesque nature of Avtzoglou’s video work draws personal influence from experimental silent film such as Georges Melies Le Voyage dans la Lune (1902) and circus-themed cinema/theatre. This often psychologically disturbing ménage of noir-like images taps into a stream of picto-historic references stretching from Surrealist film to Stan Brakhage that follow the exploits of two female circus performers. Interlaced within this narrative is a performative sequence by which one such character seductively strokes and fondles a large dead Octopus to then massage the creature into her face and through her long draped hair.

This particular work is surprisingly sumptuous in colour and light that brings about the same kind of barbaric seduction that Lee generates in Two Birds with One Stone. The viewer cannot help but consider Avtzoglou’s clever positioning of aesthetics as a pleasing and somewhat comforting assurance that such delicate images provoke a disturbing undercurrent hiding beneath the artist’s bag of cephalopodan tricks.

Just as author Hans Belting argues that video art ‘attracts the attention of the public with the help of a kind of mirror’ (Belting, 87), One Two Red Blue acts as a mirror of the grotesque to temporarily lull its audience into a false sense of visual harmony as the jump cuts steer away from the octopus sequence and back into the childlike actions of our two circus performers; hiding in boxes and twirling Hula Hoops. Yet we are left pondering to the fact are we watching a surreal dream or is this experience through the waking hours? The dreamlike mirror of the gothic mode certainly has as much to do in Avtzoglou’s work as it does with Robert Hughes’s own account of being hospitalised after his near-death car accident by which he laments that in his dreams ‘time [was] wholly lost in their maze’. (Hughes, 9) And this is exactly what One Two Red Blue subscribes, to become lost in a series of moments where time no longer exists; only the surreal notion of a strange and repulsive desire lurks beneath a gentrified image dislocated through the logic of uncertainty.

Tammy Honey’s Threesome constructs a different type of desire through a similar kind of ‘mirror’. Based on her long-term investigation into the merger between the quest for fame through pop music and the visual nature of MP3 advertising, Honey brings to life three versions of herself in the one frame singing along to a headphones track with a nail biting, tone-deaf performance. It is hard to decide whether Threesome is a music video clip or a video clip about music. Either way it provokes a deeper level of examination into the reasons why some obsess with the desire for fame through pop music as evidenced in reality-television programs such as Australian Idol, and Pop Star. Moreover, like the CD Karaoke: So You Wanna be a Pop Star Vol. 1-3 (2003), Honey brings to our attention through these pop desires that an uneasy tension is created by these noted dissatisfactions of the every day life by dreams and delusions of chart-climbing fame and fortune.

Further, Honey carefully involves the idea of ridicule. Perhaps one of the most entertaining parts of reality TV pop music programs is the inability for talent-challenged contestants to recognised they cannot sing when in fact they believe without question their ‘talent’ has promise. Indeed, with quotes such as American Idol’s Simon Cowell ‘If your lifeguard duties were as good as your singing, a lot of people would be drowning’ it is hard not to see why Threesome places this performance brutality on screen. The viewer cannot help but to assume the preconditioned role of a judge in grading the performance we see projected in front of us. Yet this conceptual role forced onto the viewer, perhaps without himself or herself knowing that they are no longer a spectator or an observer but rather, now, a judge, demonstrates how a darker role of condemnation can be effectively used and, consequently, integrated through video art. One might argue that from this, other video work that uses parody and ridicule can also be closely liked to Threesome, in particularly Chris Cunningham’s ‘commentary on sex, cars and cellulite in hip-hop clips for Aphex Twin’s Windowlicker.’ (Weir, 39)

Brie Trenerry’s Sleep Paralysis (2006) also holds a dark embrace by subjecting the viewer to the artists collection of live flies especially bread (approximately 600 of them) for the work. We see a lifeless hand - perhaps dead, unconscious or maybe just asleep – posed in a delicate Renaissance-like stillness, originally exhibited in She Creeps at Spacement Gallery, Melbourne and Monash University’s Switchback Gallery, Churchill, in 2006.

Ashley Crawford describes this work as ‘deeply creepy, but its also infused with a kind of timeless elegance. Trenerry’s mastery of line is the key binding this gothic blue that combines images of nature run amok and hints of dark deeds’. (Crawford, 2006). And these dark deeds underpin the fascination of ‘what is about to happen next?’ Once the viewer gets past the notion of taboos – the ‘diseased’ fly crawling on the human skin without interruption – we might be forgiven in our quest to ask why this hand is not moving? Is she okay? Who did this? Is she dead?

Deeply emersed in an overtly romantic and tragic setting, Trenerry plays with her images by letting the central characters – those nasty flies –do all the work. Perhaps Sleep Paralysis has more to do with Honey’s Threesome in that the reaction each artists places onto the viewer can draw parallels, that of slow discomfort and mild irritation. Trenerry’s work is not only ‘deeply creepy’ but also deeply disturbing that further suggests a gothic mode in play – the seduction of aesthetics and the hidden oddities of horror.

Not surprising are the suggestions of cinema in Trenerry’s images that give rise to narrative structures closely linked to Film Noir. In a scene from Joseph Losely’s The Prowler (1951), Webb Garwood (Van Heflin), a policeman, bends down to the lifeless body of William Gilvray (Emerson Tracey) who lies motionless in frame. Arguably the most iconic scene of the film, Gilvray’s hand is extended outwards, perfectly still. Returning to Trenerry’s work, Gilvray’s pose closely interrelates with the fly travelled hand as the corpse or the sleeper holds darkened implications for the viewer in both scenes that Trenerry has carefully managed to compose.

Paying close attention to cinema of a different kind, Shaun Wilson’s Ubber Memoria series explores the imbeddedness of memory and its subsequent impact on places from vintage 8mm home movies. The series itself was filmed twice on separate visits to Southern Germany and London in October/November 2006 where the specific sites had been originally filmed by Wilson’s grandfather on 8mm film during the same months in 1956. This collection of noir-like images make up a total of 150 works belonging to a wider series (a selection of which are showing at Project Space exhibition) that Wilson himself describes as ‘video paintings’. The oddity of this series is what Briony Lee Davis describes as ‘a deep sense of foreboding’ (Lee Davis, 84) The various scenes in Ubber Memoria [IV] are slowed to 5% film speed which cause a random, clunky movement between frames that can be unsettling at times when offset by the conversion of 24 frames per second into 25 not to mention the griding and harmonious audio tracks blended together. Parts of the video are layered with old footage blended into the new as backgrounds contain a distant past filed with imperfects and lost memories.

The technique that Wilson calls ‘stacking’ is a painstakingly crafted with close attention to the imperfections of home movies and how they in turn, when grafted onto new film create what Leon Marven calls ‘deep time’. (Marven, 77) At first glance these works appear ‘pretty’ but as the duration of the video progresses one cannot help but feel discomforted by the schizophrenic film speed coupled with the intrusive stares of the characters looking straight at the viewer. We no longer become the un-noticed observer to find that we are, in fact, being observed. If Derrida was correct in describing the act of deconstruction as an indefinable decision which cannot be judged, Wilson plays with his audience by cementing two filmic examples of the past together that evidently watches the viewer through indefinability played out through a subtle and unforgiving gothic mode.

So from these mentioned works and others, finding the presence of this gothic mode in video art involves the seduction of imagery hinted with deeper and dangerous levels. While these examples are all but merely a small slice of a larger surface area, a common thread that unites these works are the attention to a darker side of image making masked through seduction. From Honey’s pop desires to Lee’s Scum nut’s and Pig Killer, the oddities of these kinds of works bring the ability to create mirrors of internal reflection that remix a darkened conceptual space into an uneasy and difficult territory.

References

[1] Hans Belting,
Art History after Modernism, Chicago University Press, 2003.
[2] Ashley Crawford, ‘John Abbate & Brie Trenerry’, Spacement online archive, Spacement Gallery, Melbourne 2006,
,
last accessed 9 December 2006.
[3] Natahsa Bullock, from the Brendan Lee artist website,
, last accessed 10 December 2006.
[4] Briony Lee Davis, ‘Boogy Jive and Bop’,
Artlink, Vol.24, No.2, 2004.
[5] Roger Ebert, ‘Chopper’, Robertebert.com.
last accessed Dec 10, 2006].
[6] Robert Hughes,
Goya, Vintage, 2004.
[7] Douglas Kellner,
Cultural Studies, Identity and Politics between the Modern and the Post Modern, Routledge,
2003.
[8] Leon Marven, ‘Brendan Lee, Shaun Wilson, Alexandra Gillies’,
Photofile, Australian Centre of Photography, No.
76 Summer 2006.
[9] Roger Scruton,
Modern Culture, Continuum, London, 2005.
[10] Gerry Turcotte, ‘Australian Gothic’, in Mulvey Roberts (ed)
The Handbook to Gothic Literature, Macmillan,
Basingstoke, 1998, pp 10-19.
[11] Kathryn Weir, ‘Jump Cut: Music Video Aesthetics’, in
Video Hits: Art & Music Video, Queensland Art Gallery, 2004.

26 November 2006

New Video Works to be Filmed in London (December 06)

A sister version of the Ubber Memoria II works will be filmed with HDV in and around London in early December. The yet to be titled series of works are representative of the on-going 'Filmic Memorials' series (V) and will consist of a three channel video installation to be proposed for exhibition in 2008.

17 November 2006

Ubber Memoria (October 06 version).

The following are a selection of stills taken from the current Ubber Memoria series I (Filmic Memorials IV). A second series of works will be filmed in late November in Schwaebisch Hall and Stuttgart to form a larger and more significant edition to the overall 'Filmic Memorials' installment.

Various poses of the performative aspects in the videos were adapted from paintings and low relief sculptures located inside the St.Michael's Church in Schwaebisch Hall.











28 October 2006

The Uber Memoria Suite



The new five channel video installation 'the Uber Memoria suite' was filmed in late October 2006 at Schwaebisch Hall, Germany. Much of the footage centred around an ex-prison used during and after the Second World War. Other depictions feature interactions in and around the town itself and the visual tensions created between overlayed 8mm film and video. A total of twelve video works make up the suite and will be displayed from 2007 onwards.